There is a difference between savage and literally impossible to lose you know?Lower the maximum ilvl people can join at so the fight can play out a bit more naturally. - turning an MSQ boss into a brick wall that they have to do again..and again...and again...
There is a very good reason why the number of people who want to be closet masochist with min ilevel and no echo is very, VERY small
All you will do is put new players off.
MSQ is story content, meant to be easy, meant to be clearable, it isnt savage, or extreme, or uitimate.
NO.
This is an absolute fabrication. There has NEVER been an occasion where that raid ends in ten seconds. Dont be utterly absurd. Thats a level 80 8 man with mechanics that CANNOT be skipped." then it dies 10 seconds later.
Seriously...exaggeration much?
Delete all trials, dungeons and raid.Lower the maximum ilvl people can join at so the fight can play out a bit more naturally. - turning an MSQ boss into a brick wall that they have to do again..and again...and again...
There is a very good reason why the number of people who want to be closet masochist with min ilevel and no echo is very, VERY small
All you will do is put new players off.
MSQ is story content, meant to be easy, meant to be clearable, it isnt savage, or extreme, or uitimate.
NO.
Delete all the jobs skill sets.
Instead put a 5 min cutscene where our WOL fights like Cloud vs Sephiroth.
Maybe then you will be happy
...which in turn brings us back around to the point of this thread. That there are people who are unhappy with the state of the game, and thus complain.
The thread literally just went in a full circle .w.
How did you miss the point this hard.Lower the maximum ilvl people can join at so the fight can play out a bit more naturally. - turning an MSQ boss into a brick wall that they have to do again..and again...and again...
There is a very good reason why the number of people who want to be closet masochist with min ilevel and no echo is very, VERY small
All you will do is put new players off.
MSQ is story content, meant to be easy, meant to be clearable, it isnt savage, or extreme, or uitimate.
NO.
I always found the whole "MSQ TRIALS ARE STORY CONTENT!!!! IT MUST BE EASY AAAAAA" so ridiculous because at 6.0 the trial was not hard to clear. You might wipe once or twice I suppose but aside from that... If you're playing a game and you die once and that's such a huge stress for you maybe you have some things to work on, huh.
At some point the "easy" of some people here must be "kill stuff in a half dozen skills without ever, ever, ever dying".
I'm so glad I started the game years ago and was able to get most of the bosses to actually say their lines and listen to their music. Also, I love how people act like new players aren't people that actually want to play the game and experience it. lol I feel bad for any friend of mine that is starting today, because they actually want to PLAY games.
Some days ago I landed on Orbonne and people wiped at Orleandeau and a guy said "wow, that's the first time i died!!" and was actually HAPPY. Imagine thinking that people also have your bad taste and want a snooze fest so you can play dressup.
Besides, you've played the story till that point, to have the ohh-last-boss melt in front of you makes for bad storytelling. The fight was designed to be cleared easily already. It doesn't need to suffer even more.
Last edited by Melorie; 02-26-2023 at 02:51 PM.
Except it's not. Go back and read what I said which goes along with what they said. Twitter bird legit goes into final form while friendorino's are still doing their RP and it *LEGIT* ruins the whole "Oh snap! Damage up buff! We can do it!" feel the fight is meant to give out (you legit get a buff to help the fight go along as she starts losing hope, but this, in the same expansion, is already gone because when she transitions, she's only in that form for 10-15sec).
..and yet people kick and scream for Prae and Castrum to have skippable cutscenes, who cares about new players..right?I'm so glad I started the game years ago and was able to get most of the bosses to actually say their lines and listen to their music.
Last edited by VelKallor; 02-26-2023 at 03:46 PM.
Yeah, because a dungeon that's 1hr long movie and had terrible gameplay in general, and doesn't even let you experience the scenes and the story through the fights (change of music/buffs/effects) is clearly the same thing as a flashy, nice trial with the big boss of the expac. Suuure.
Also, these new players theorically went through the WHOLE game to get there, a game that in theory is teaching you how to play through all the fights. You say you care about new players but you sound like you think they are literally brainless. You want them to fight agains the big-bad-boss and see the thing melt and lose it's meaning.
If people wanted to play a game without combat they wouldn't be playing a MMO with 342375348 classes.
Last edited by Melorie; 02-26-2023 at 03:57 PM.
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