Can you remove Job requirements from accessories at least, so we don't need to store 4-5 of the exact same item just for glamour purposes?
Can you remove Job requirements from accessories at least, so we don't need to store 4-5 of the exact same item just for glamour purposes?
Can you please make support for alts more of a priority--it's not fun for roleplayers to grind out the same emotes and hairstyles especially, but mounts, minions, and orchestrion rolls would also be appreciated.
Can we get smaller, more varied housing districts, like Terncliff? It'd be one of the most beautiful places to relax away from Adventure!
Now that DC Travel has been implemented, are there any plans to update/revamp the Friend List system? As someone who has been at 200/200 Friends even before DC Travel was implemented at least an increase to the Friend List cap would be appreciated, as well as making the system faster and being able to see when some friends were last online so we can tell who may not be playing anymore so we can remove them.
In the Heavensward patches we were able to ask Aymeric if he could come with us on our next adventure. When can we make that happen?
#FREEAYMERIC
Hello, sir. As a person who very much enjoys the game and story and world you and your team have created, I want to start by saying thank you so much for having us along on this great adventure!
I have two questions, and will try to make them short:
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1) Healers: Has any thought been given to making them a bit more distinct in terms of their downtime abilities?
While their healing abilities are varied, their damage abilities are largely the same of a single damage spell, single damage over time spell, area of effect spell, and a spell tied to their Job resource (Afflatus Misery, Energy Drain, Toxicon, and Lord of Crowns). I play Healers because I enjoy healing and supporting my allies and do not like involved damage rotations, but I recognize some other people enjoy those things. Instead of making ALL Healers that way, has there been any consideration to making SOME of them? For example, WHM staying as it is today while SCH has some of its abilities from Stormblood like Miasma 1, Miasma 2, and Bane returned to it? I'm not sure which is the best option, but I feel like something like this could make the Healer role appealing to more types of people, and I want more people to be happy.I do not believe they should ALL be that way, because many players like me enjoy the Healers as they are now, but I think maybe some should be, so that more people can enjoy them. GNB was a Tank designed to appeal to Damage Dealer players. Perhaps Healers need something like that as well. I thought SGE might be at first, but is does not had a damage rotation like SMN or RDM, it has a damage rotation much like WHM instead. I'm not proposing a solution, just asking about one. I've seen it suggested to leave WHM and SGE the same and to make SCH and AST like they were in Stormblood. I don't know if that would work or not, but it is an interesting idea. I just want a solution that can make the most people happy so all types of Healer players feel welcome.
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2) Does the Dev team...like the 2 min burst system that has been set up?
I feel like a lot of players are not enjoying it and it seems to be limiting encounter design and even Job design, forcing the recent PLD rework. I think a lot of players would be happy to see less damage from having all those overlapping bursts and more from what everyone now calls the "filler", which is the other 100 out of every 120 seconds when we aren't in burst windows. I'm sure the Dev team is also aware of this and am wondering if there has been some thought given to perhaps backing away from it in 7.0.
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Thank you so much for your time and efforts and continuing to make such a great world we can all share!
Would you ever consider adding the npc duty support system to the older group treasure hunt maps, like the Peisteskin and Dragonskin Maps for example? I love treasure maps but it's sometimes hard to find people to do the older ones!
Would the Player Character Races ever potentially get "Racial Clothing 2.0" in honor of the next 10 years of FFXIV?
[I ask, as it would be a nice item/race exclusive glamour set to be acquired in a new zone/untradeable from a npc/etc.]
Will there be Ala Mhigan Restoration at some point in the future?
Is there a possibility of allowing BLU mages the ability to run deep dungeons?
For example, give the class its own scoring board, but also its own specific titles for completion of the halfway and final floors, so as not to take away from the main class's achievements such as necromancer.
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