2 minute raid cd's can be very punishing to dps is there any discussion to revert cd's to how they were in shadowbringers?
2 minute raid cd's can be very punishing to dps is there any discussion to revert cd's to how they were in shadowbringers?
What was the most difficult decision to make regarding expansion development after ARR’s launch?
Is there any plan on adding the glamour dresser to housing?
Savage healing often discourages gcd healing and encourages dealing damage, the result is too predicting damage patterns and healing gcd's that are not really used. While this is not healer a healer design flaw but rather how savage encounters are designed is there any discussion in designing future encounters to have more varied damage patterns for healing and unique obstacles for example having to use Ensuna on a player in the fight or even having a party wide Ensuna to use or having tanks/phys dps interrupt more?
I recently went on a major crafting spree, creating many items for a hypothetical Crystarium house. I just want to know, whether it's in 7.0 or 8.0 or at some point in the next ten years, will there ever be Crystarium housing?
Will we ever learn more of Urianger's family? The scene where he reconnects with Moenbryda's parents was wonderful, but it feels like he's closer with them than he is with his own biological parents; are they still alive?
Will we ever learn the name of Thancred's stealth mentor/foster father or see his real face?
Are there any plans to adapt the STORY/LORE of 1.0 into a more accessible form, such as a novel or television adaptation?
From the start of A Realm Reborn through almost the end of Shadowbringers, players were presented with the imagery of Hydaelyn and Zodiark as simply large crystals of Light and Dark. Eventually we are presented with their true forms in Endwalker and the truth of the crystal we saw is revealed. Can you talk a bit on the thought and development process that went on behind their evolution through the story and how you ultimately settled on what their final forms would be?
Congratulations team on ten years!! Here's to the next!
There are many mysteries of Eorzea that remain unanswered, even from 1.0 - and it would be a delight to see a return to a few of those elements, even in side quests. Will we ever learn more of Gelmorra? The Boy and Dragon Gay? Silvertear Lake? I would love to get back to our roots and go deeper into the lore that was introduced to us in 2.0 when everyone was just getting their feet wet and get the Ishikawa treatment on our OG city-states.
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