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  1. #121
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Quote Originally Posted by LianaThorne View Post
    I think the things you're pointing out as broken are moreso related to personal taste than actually things that are breaking the game.
    Yeah the OP asks for risks and when the risks are on things they didn't already enjoy or it didn't quite scratch the itch they were looking for they complain about the Devs not taking risks. Like V&C dungeons. They didn't hit the right with a lot, but it was a risk. Or people thought it would be exactly like something else from a different game so when it wasn't they saw it as a failure. Now we know we are supposed to be getting additional ones. So, they can build up on it. Though with how much hate it's getting why would the devs want to continue with it if your playerbase is going to treat it as DoA? Same thing with Island Sanctuary. Yoshida more than once told us to curtail our expectations and to not you know bum rush it like every other content out there. Yet look again at what happened.

    It's the same thing with some of the things we got. People kept on asking to be able to play as NPCs and when we got the 1st one people asked for more. A lot asked to be able to haul around npcs in towns. To be able to explore a dungeon without the need to fight through it first. And now you have people who complain about these things and asked why do we have some of this stuff. It's there cause enough people asked for it.
    (7)

  2. #122
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Quote Originally Posted by GTK0HLK View Post
    People really have taken the notion that either the community is the reason why the game still exists..,(false, even if thirdparty additions died, the game would live on, as the original reason would still have people come and support it in gaps..,)

    They've also taken the notion, that if something new shows up and it seems to replace what they want despite many logical alternatives as to why it was such, they'll bash it despite the fact its no less than decent.(like said in other threads with so called "Trolls", there is no story reason to have said content, or game reason atm.)

    if switching out a person, who not only runs two ROLES, at the same time, who not only is in charge of managing a games development, and also has had blank checks in the past/is part of the board.
    is a better option at all?
    who would you replace them with, we all know they mess up at times, but people largely value someone who has a potential to listen beforehand(or if you wish to look at it that way, control) vs one who only does so when the company demands it, which is exactly what we would get I'd he was switched out.(we only need to look at other Companies who all had the same boat of Higher ups)

    As I've said in many topics..,
    We need to Push/Demand on the things that need fixing. Request QoL that improves the systems of the past and today. and Suggest additions that we want, that may not be as imperative or serious, but would overall enhance personal/subjective experiences.
    But you can't ask for QoLs cause when we get them people complain that we didn't get content and ask why was this patch or as in Stormblood's case so much in the way of QoL? Only to complain about QoLs being needed for the content we got or they didn't like. All the while the same group asks the question of who the heck asked for this? Or how did this get like this? And all I want to do is groan and let out an exasperated sigh cause a lot act as though some of the changes and new things put into the game or on hold came out of the blue. And that no one asked for any of it.
    (2)

  3. #123
    Player
    magitekLuna's Avatar
    Join Date
    Jun 2022
    Posts
    376
    Character
    Samsara Lunalight
    World
    Moogle
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by LianaThorne View Post
    I think the things you're pointing out as broken are moreso related to personal taste than actually things that are breaking the game.
    well clearly likes and hates are personal things. that's why i started the topic. to see what people think.
    (0)

  4. #124
    Player
    Wanzzo's Avatar
    Join Date
    Jan 2016
    Location
    Golmore Jungle
    Posts
    397
    Character
    Nadia Frostwind
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Dyvid View Post
    Yea... No. That wasn't even close to the problems 1.0 had. 1.0 failed because it was bad from the top down. The graphic engine was just one of the many many issues.
    true!

    I remember the "fun" way to progress... a msq at lv1... then tons of levequests 'til lv5, then another msq... then more levequest 'til lv10... and so on until you reach lv50 and fight Nael '-'

    Today we have a better engine for sure, but I dream with a day when they decide to put this game in a new one with all the features better designed and even improved (Viera and Hroths with hats, for example). But, it's just a dream... :3
    (0)
    "Every soul you touch will remember your kindness" - TIA, G'raha

  5. #125
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,578
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    A new director won't necessarily equate to a better situation, in all honestly. He could arguably be replaced by someone far, far worse. Arguably, we've not really had a major success story within Square Enix for a long while, so thinking it would result in a more optimal situation is the equivalent of a pipedream.

    Something else to consider is that regardless, he will always have someone to answer to, as would practically everyone else that you elect to put in his shoes. If the more senior/higher-ups in a game want to treat the game as a cash cow, by god there's not much anyone would be able to do about it.

    More than anything, I would argue they just need a larger team, really. You know, so that getting B doesn't come at the expense of having less of A.
    (7)
    Last edited by Kaurhz; 02-25-2023 at 12:01 AM.

  6. #126
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Stormpeaks View Post
    You mean Materia, the datacenter on life support ?

    Dynamis was a good addition but is mainly used for housing purposes, for actual activities most people go on the old datacenters, not all but most, because of shorter queues and more parties available.

    A good start would be to remove Materia and to put those ressources somewhere else.

    What it sounds like you are saying is DC travel was a mistake lol.
    (1)

  7. #127
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by magitekLuna View Post
    i know people love to think of yoshi as a god and pray to him 4 times a day
    I pray to YoshiP four times a day to add a 'Dislike!' option to the forums.
    (7)

  8. #128
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    FFXIV Endwalker wins Online Game of the Year at the 26th Annual Dice Awards!

    https://twitter.com/Official_AIAS/status/1628975920869707776

    Grats Yoshi-P! And grats to the devs for making a game that continues to dominate the MMO space.
    (7)

  9. #129
    Player
    Wanzzo's Avatar
    Join Date
    Jan 2016
    Location
    Golmore Jungle
    Posts
    397
    Character
    Nadia Frostwind
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Lium View Post
    FFXIV Endwalker wins Online Game of the Year at the 26th Annual Dice Awards!

    https://twitter.com/Official_AIAS/st...75920869707776

    Grats Yoshi-P! And grats to the devs for making a game that continues to dominate the MMO space.
    Yay!!!

    Pa paya... papaya paya paya pa paya...

    https://clips.twitch.tv/TangentialSa...dium=clips_api
    (2)
    "Every soul you touch will remember your kindness" - TIA, G'raha

  10. #130
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    557
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by DPZ2 View Post
    Prove that statement. Please. Use real numbers.

    A game that cost 1 billion yen to make, and has 2 billion yen in sales, while another game with a similar cost had 12 billion yen in sales, is not a "flop", except to the hype machine. A game that cost 1 billion yen to make and has 800 million yen in sales is a "flop".

    Any game introduced at the same time as the FF7 remake, or the next Nier game, is not a flop if it makes money.

    I really get tired of people believing that FFXIV is the only money-making game that Square Enix produces. It is, by far, the most recognizable of the games produced, but it is not solely responsible for the company's profits.

    The Digital Entertainment sector of Square Enix lists about 185 billion yen for net sales for FY2023/3 Q1 ‐ Q3 (reported on 3 February). The entire MMORPG section had just under 22% of that total in net sales.
    The problem with looking just at the profit side of things is that it doesn't give the full picture. A game can be a profitable success and still be a PR flop. I'd argue that a PR flop is far more damaging than a profit flop because PR flops hurt the overall brand. Games that have a huge hype and sell well only to turn out to be terrible are extremely hard to overcome. Because not only will the people who purchased the PR flops be more hesitant to buy Square Enix games in the future, but newer gamers will too because the bad PR will be all over the place.

    Let's look at the FF series in of itself in the west. FFXVI could be a huge huge success, but it will likely earn less as a result of the receptions of FFXII and FFXV. The only counter balance it has going for it is the fact that it is being made by CBUIII. Or look at Kingdom Hearts III. People were itching for it eager for it, and now many long time KH fans are horrifically burned by it. If they were to make a KH4 game you can be sure that it will see overall less attention and sales due to KH3's reception.
    (1)

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