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  1. #1
    Player
    GetBroccoli's Avatar
    Join Date
    Mar 2018
    Posts
    7
    Character
    Etgar Wright
    World
    Ravana
    Main Class
    Gladiator Lv 90

    Trial Synthesis does not reflect HQ mats

    Trial synthesis starts with the quality at 0, no matter what mats are selected when you start it. How do you change this?

    Nvm, found another post complaining about this. Fix it SquareEnix!
    (0)
    Last edited by GetBroccoli; 02-23-2023 at 02:01 PM.

  2. #2
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    While it should be doable, it is just math in the end. Let's say you get to 10000 quality with NQ mats and you need 12000 for 100% HQ, just keep adding HQ mats until you get to 2000 starting quality.
    (0)

  3. #3
    Player
    Shadygrove's Avatar
    Join Date
    Mar 2011
    Posts
    1,424
    Character
    Alya Mizar
    World
    Sargatanas
    Main Class
    Marauder Lv 72
    Working as intended for better or worse.
    (0)

  4. #4
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    As DPS guy said, it's not difficult to find out how much quality HQ materials add at the start. Select your materials, hit Synthesis, record the Quality amount shown then hit Quit before using any actions. You won't lose mats as long as you haven't used any actions.

    Subtract that number from the total Quality needed to reach 100%. That will give you the Quality amount you want to aim for while doing Trial Synthesis.

    Or better yet, just use the Teamcraft crafting simulator. You can build rotations then play with step Conditions, stats, HQ materials, food and draughts to see how total Quality and Progress are affected as the numbers and Conditions change.
    (0)