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  1. #21
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Elevin View Post
    I don't think i came to the right place for intelligible debates. All it has been is "MGP payouts are fine, you can do it all in ten years and I still have 4m MGP left from buying the latest mount even though my account is from 2013".
    You keep throwing out the "you've been doing it for years" argument. What you don't understand, from the point of view of someone that hasn't done it for years, is that MGP payout has been buffed over time. Let's count the ways:

    Lord of Verminion. Only introduced in 3.1. Lots of first time bonus MGP, as well as additional Challenge Log entries for weekly gains.
    Mini Cactpot: Cost of entry used to be high enough that you could actually lose MGP on bad cards. Cost now reduced to be a guaranteed profit.
    Jumbo Cactpot: Used to be one entry per week. They've literally tripled your profits here, as well as tripling your (incredibly small) chance of hitting a jackpot.
    Mahjong has been introduced, with associated Challenge Log entries, for players inclined towards the game.
    Fashion Report: Wasn't added until 4.2. Weekly 10,000 participation reward is frankly huge for no effort, and a few minutes of research and legwork can add on an additional 50,000.
    GATEs: Used to run twice an hour, x:15 and x:45. GATEs run three times an hour now, significantly increasing MGP gain.
    Additionally (and, someone correct me if I'm wrong here), Any Way The Wind Blows has been changed to scaling payout, awarding more than just a consolation prize if you can at least survive past the first round. At the very least, payout has been significantly increased since release.
    Also also, the GATEs themselves have been cycled. Players would often complain about failing the old Skinchange We Can Believe In or Vase Off GATEs.
    Think you maybe also had to pay MGP to participate in GATEs...
    Squadrons have been introduced, which give individual players access to MGP buffs without taking up an FC buff slot.
    The moogle tomestone event has been introduced, giving players a means of acquiring MGP through content outside of Gold Saucer.
    One could argue that TT has gotten easier over time with the addition of new cards allowing any player to make a reasonably powerful/reliable deck, lots of easily accessible Challenge Log MGP from here.

    So. Yeah. The biggest reason older players aren't as on board with increasing payouts is because we're all entirely aware that payouts have already been increased over time.
    (5)

  2. #22
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,792
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Elevin View Post
    Bear in mind that part of the Yoshi Ps philosophy of this game is to play as much or as little as you want. But to get anywhere with the Gold Saucer, you have to essentially play FF14 religiously every week...
    The "play when you want" philosophy is about not being impossibly behind on gear, raid, etc progression if you come in mid patch or mid expansion. You still have to put in the time and effort if you want the rewards. The Gold Saucer is specifically designed to be a very slow, very casual grind.

    You keep talking about how we don't care that it'll take you years to get all the items because already have them, as if we didn't also spend years farming MGP. Why is it exactly that you think the grind shouldn't apply to you just because you're a newer player?
    (6)

  3. #23
    Player
    Elevin's Avatar
    Join Date
    Mar 2022
    Posts
    172
    Character
    Mai Sakurajimaa
    World
    Lich
    Main Class
    Miner Lv 90
    Quote Originally Posted by Hasrat View Post
    You keep throwing out the "you've been doing it for years" argument. What you don't understand, from the point of view of someone that hasn't done it for years, is that MGP payout has been buffed over time. Let's count the ways:

    Lord of Verminion. Only introduced in 3.1. Lots of first time bonus MGP, as well as additional Challenge Log entries for weekly gains.
    Mini Cactpot: Cost of entry used to be high enough that you could actually lose MGP on bad cards. Cost now reduced to be a guaranteed profit.
    Jumbo Cactpot: Used to be one entry per week. They've literally tripled your profits here, as well as tripling your (incredibly small) chance of hitting a jackpot.
    Mahjong has been introduced, with associated Challenge Log entries, for players inclined towards the game.
    Fashion Report: Wasn't added until 4.2. Weekly 10,000 participation reward is frankly huge for no effort, and a few minutes of research and legwork can add on an additional 50,000.
    GATEs: Used to run twice an hour, x:15 and x:45. GATEs run three times an hour now, significantly increasing MGP gain.
    Additionally (and, someone correct me if I'm wrong here), Any Way The Wind Blows has been changed to scaling payout, awarding more than just a consolation prize if you can at least survive past the first round. At the very least, payout has been significantly increased since release.
    Also also, the GATEs themselves have been cycled. Players would often complain about failing the old Skinchange We Can Believe In or Vase Off GATEs.
    Think you maybe also had to pay MGP to participate in GATEs...
    Squadrons have been introduced, which give individual players access to MGP buffs without taking up an FC buff slot.
    The moogle tomestone event has been introduced, giving players a means of acquiring MGP through content outside of Gold Saucer.
    One could argue that TT has gotten easier over time with the addition of new cards allowing any player to make a reasonably powerful/reliable deck, lots of easily accessible Challenge Log MGP from here.

    So. Yeah. The biggest reason older players aren't as on board with increasing payouts is because we're all entirely aware that payouts have already been increased over time.
    Then with all those aforementioned changes, what's the increase in MGP rewards that have been introduced since then? And with more rewards yet to come, the 1.5 years i've been playing, there have been 5m + of rewards added but no increase in MGP payouts...

    You also haven't addressed my point about open tournament or the cosmetic from the Jumbo Cactpot as with other posters here.
    (0)
    Last edited by Elevin; 02-25-2023 at 07:59 PM.

  4. #24
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    You want people who aint 10 years in the game to say it.

    Fine, I'll say it.

    Take your time.

    With the gold saucer like everything else, take your time.

    The instant they add something that's actually going to let you grind for it, people will do that, and grind the fun right out of the game.

    It's fun to go there once a day, scratch the cards, maybe do the gate.
    Once a week, hang out for an hour, gossip, get the jumbo cactpot in bonus time and turn in the fashion show.

    My squad brings me gather and crafter scrip, but sure, it could bring me MGP as well.

    The entire nature of the gold saucer is slow content. I understand that you don't understand that. If you had access to the island sanctuary you'd probably be frustrated by how slow that is too.

    It's okay.

    Just relax.
    (5)

  5. #25
    Player
    Elevin's Avatar
    Join Date
    Mar 2022
    Posts
    172
    Character
    Mai Sakurajimaa
    World
    Lich
    Main Class
    Miner Lv 90
    Quote Originally Posted by ICountFrom0 View Post
    You want people who aint 10 years in the game to say it.

    Fine, I'll say it.

    Take your time.
    .
    *looks at 4 years* okay bud.

    Completed Island Sanctuary, stupid min/max grind and incredibly boring. I've just got a maintenance cycle on the workshop now to farm the currency. Zero satisfaction because there is no economies of scale and it feels so artificial. It was a relief more than anything to complete that. You will always gather 1 item from a node no matter if you have the pickaxe of a thousand swings gifted to you by the 12, or a stone pickaxe that you made out of a twig and a pebble. Animal taming is just RNG, and more frustrating than anything. Overall, it would have been best if they never implemented it into the game in the first place. My 90 gathering rendered completely useless. It literally has been the most boring content I've done in the game so far alongside the V&C dungeons.

    You're right, some people will grind the fun out of the game for things, others won't. It's very much down to the individual. That's why when the make it rain event happens, you have a bunch of people grinding the fun out of the game with the gold saucer. That's why when you have the moogle tomestone event, you also have people grinding the fun out of the game for tomestones before it ends for the limited rewards and MGP cards because these are the best times to get the most MGP...

    If you have MGP cards constantly available through tomestones, then people won't feel pressured to constantly grind the fun out of the game during these limited time events. People will go about their business doing content and when they're tomestone capped, they'd go and buy an MGP card.

    Must be great for that hour window that most people can play to get that bonus cactpot prize...unfortunately, other people have things such as families, work etc during that hour long claim window for the bonus MGP. at that time for example, I'm actually picking up my partner from work... So we always miss out on that bonus.

    I don't know about you though, I'm not a scratch card guy...so it's not fun to go do the same thing day in day out on the off chance you get a decent reward. The only decent thing in the gold saucer really is the triple triad when you get the opportunity to play against other people. And as I stated already in my post, the payouts for the Open Tournament is ridiculously low compared to the time invested for the winner, let alone the losers. And to do the triple triad open tournament you miss out on 2 Gatesin the 30 minute window which will almost always award more MGP than if you played and won 3 triple triad open tournaments back to back.
    (0)

  6. #26
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,792
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Elevin View Post
    And as I stated already in my post, the payouts for the Open Tournament is ridiculously low compared to the time invested for the winner, let alone the losers. And to do the triple triad open tournament you miss out on 2 Gatesin the 30 minute window which will almost always award more MGP than if you played and won 3 triple triad open tournaments back to back.
    Now that part I very much agree with. The Open Tournament rewards are very low for the time investment, especially when you're guaranteed to miss out on a GATE or two in the process. At the very least they should make the payout equal to the GATEs you're skipping.
    (1)

  7. #27
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Elevin View Post
    With the amount of items that you can earn at the gold saucer increasing every few patches it seems, the one thing that hasn't changed since I started playing is the amount of MGP you can reasonably earn each week. Personally, since I started playing in October 21, I have almost everything save for the most recent 4 million MGP mount and the cards which I am working on.
    I think this is argument enough that the payouts overall are more than good enough. The Gold Saucer is not meant to be finished in a couple of weeks.

    However, I agree that the jumbo cactpot should grant more MGP - a lot more.

    The prizes were designed in a time with no weekly challenge log, no fashion report, no nothing. The best way to earn MGP was winning Triple Triad for a few 100 MGP a match. 1 mio was a lot! Literally months of work, grinding for hours every day. And winning the cactpot reflected that.

    But today we get so much MGP basically just for showing up. Who cares about the 1 mio from the cactpot? But what people care about is the achievment.

    Why does it take 8 years to complete the achievment tied to it? I just got mine 2 weeks ago and I was here since launch, while I had the achievment for the mini cactpot after just 1 year.
    (2)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  8. #28
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,666
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Elevin View Post
    I don't think i came to the right place for intelligible debates. All it has been is "MGP payouts are fine, you can do it all in ten years and I still have 4m MGP left from buying the latest mount even though my account is from 2013".

    Bear in mind that part of the Yoshi Ps philosophy of this game is to play as much or as little as you want. But to get anywhere with the Gold Saucer, you have to essentially play FF14 religiously every week...
    In part, I was replying to the post prior to mine that said it wasn't designed as content you can just zerg through in a day, week or even a month. It appears to be designed to be done over a long period of time. So yeah - if you are talking about content that was designed to be done over a long period of time... and you are looking to get it done in a short period of time, Gold Saucer isn't for you and you didn't go to the right place.

    In your opinion, payouts are low. In my opinion payouts are fine. You talk about Jumbo Cactpot. What do you want the payouts to be? You can't lose. You put up 600 MGP and the only way you lose is if you don't pick it up within a week. That's it. It is "something for nothing." And some aspects of the game should take a long time - that's what makes them valuable to do (if titles and achievements are your thing).

    GATEs give you 3000 to 5000 for a few minutes of time. How much more should it be? Just because there is one mount in there that costs 4M MGP doesn't mean the payouts have to go up to make it easier to obtain.
    (3)

  9. #29
    Player
    Elevin's Avatar
    Join Date
    Mar 2022
    Posts
    172
    Character
    Mai Sakurajimaa
    World
    Lich
    Main Class
    Miner Lv 90
    I pose this question to those who disagree with me... At what point should the methods of earning MGP and/or the pay-outs increase? How many more millions of prizes should they add before that happens?

    Or should they never increase MGP pay-outs or add more ways to gain MGP?
    (0)

  10. #30
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    payouts shouldn't increase, but more ways to gain MGP are always added over time. either through items, challenge logs, events, etc.
    (0)

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