We did this in the Heavensward job quests. We had a student and a lot of them were awkward story lines that made you think they should have just not continued the job quests.

Quote Originally Posted by Saltines View Post
next iteration of "levels" would be after 99 or 100.
100 is confirmed.

have the player start out similar to how substitute teacher trains to become a fully qualified teacher.
They don't seem to want to give you a character because they don't want to decide your character for you, other than the fact you are a hero that saves everyone and does all their work for them because this is what all story protagonists do in every book, film or game ever.

it's become obvious they are moving away from variation with in jobs and roles even that make things like skill trees or something akin to the cross class system just will not happen.
Except on Blue Mage, where every Blue Mage can be different from the other by assigning different abilities, depending on the content and strategy or preference.

I think it would be better to make levels functionally the same but instead of calling them levels, it's just ranks of study.
We probably need another way to dilute the stats at the end of each expansion. I don't know how much further our stats can grow than they already do in an expansion without there being unintended consequences.