Resilience definitely works, but like everything else it's hyper janky, like hitting a SAM a full second after their buff falls off and still getting the debuff. Like casting an instant heal on someone that waits for 2 sec before going off with the guy dying meanwhile, then your heal going off on a corpse and you still lose the heal charge.
Like popping LB as a dragoon and flying into the air, then taking a lot of damage that snapshotted before you LB'd, ending up as a flying corpse that also just spent their LB which doesn't even land.