Unfortunately, I don't really have the time to read everyone’s responses, but I’ll at least break down my reasoning for why I’m siding with OP. I’ve posted something like this earlier in this same thread too, but I’ll post it again, so nobody has to check through all the pages.
During the Letter from the Producer LIVE Part LXVIII, Yoshi P just seemed kind of unprepared to answer the fans' questions about EW's lore. He was stumbling a lot when answering questions or outright deflecting them, and it wasn't a very satisfying Q and A session for people either seeking answers to unresolved storylines or trying to fill plot holes.
He'd make comments like "I didn't actually imagine anybody would ask this" (3:40:57) or "wow you guys are paying close attention to this game!" (3:45:55). Like, dude this game is renowned for its story. Why is the guy so surprised that fans are looking for closure and want to ask questions that tie up loose ends?
He would also deflect some of the questions by saying things like "when you're making this world you'll just sort of sometimes ignore things that are inconvenient" (4:25:35) and "I think you guys can come up with your own theories for this one" (4:08:49).
The overall vibe just felt really off, and Yoshi P looked visibly uncomfortable as he struggled to answer fans' questions about the lore, moving around nervously, looking straight up at the ceiling, grimacing, etc. He was pretty much in damage control mode for the entire duration of answering questions related to the MSQ.
After seeing his attitude during the Q and A session it became clear to me why the game retcons itself and produces continuity errors like the ones OP mentioned. The dev team just has a habit of, as Yoshi P would put it: “ignoring things that are inconvenient.”
You can watch the whole thing here at: https://www.youtube.com/watch?v=WRpdIL7_NII
Anyways, I’m out of time for today as there’s other things in life that need tending to. Thanks everyone for engaging with me in this conversation. Have a good day.
		
		
			
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