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  1. #1
    Player
    PeaTearGriffin's Avatar
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    Inconsistencies with the sundering (Spoilers)

    I've been watching a friend stream his playthrough of endwalker and I cannot for the life of me see how Venat sundering all the ancients makes sense. They were able to successfully stop the final days by having Zodiark create a shield of aether to protect etheirys and forestall the final days. Wouldn't sundering etheirys and zodiark into 14 separate shards (the source and its 13 reflections) theoretically give each shard only 1/14th of zodiark's aether which might not be enough aether to stop meteion's attack? Sure you can say that each shard had less aether making dynamis more available for the inhabitants to use against the dynamis wielded by meteion, but how much positive dynamis would people on an individual shard expect to have just after having experienced the initial onset of the final days and then having their world suddenly sundered into pieces?


    Also there are more inconsistencies between the way shadowbringers and endwalker illustrate the sundering. In shadowbringers we see the cutscene with Emet Selch telling us that after order was restored the sundering happened when Hydaelyn battles Zodiark, but in endwalker we see the cutscene with venat in amaurot during the final days walking around and then sundering the world before zodiark even restored order and also without even having to fight zodiark. What also struck me as odd was that during that same cutscene venat says that they were able to forestall the final days by summoning zodiark, but blasphemies are still popping up everywhere and killing the ancients. Also isn't venat already supposed to be hydaelyn at this point? From the looks of it, she looks just like plain venat walking around but then she has the ability to sunder?... Why exactly did the writers suddenly decide to retell a different version of events in endwalker? It seems like an accidental and careless retcon.


    Also why the heck weren't Elidibus, Lahabrea, and Emet Selch sundered? Is that explained in the game later at all?
    (25)

  2. #2
    Player
    SannaR's Avatar
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    Sanna Rosewood
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    The walk scene is metaphorical and symbolic. It's not explained in the game how those three escaped the sundering. That's answered in a Q&A session during one of the live Letters after 6.0 came out. Blasphemies still popped up after we defeated the Endsinger. Heck there's still a few Sin eaters floating around on the 1st. It's how those things work and again that walk wasn't a one for one shot of how everything went down.
    (26)

  3. #3
    Player Kazhar's Avatar
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    Quote Originally Posted by PeaTearGriffin View Post
    Also why the heck weren't Elidibus, Lahabrea, and Emet Selch sundered? Is that explained in the game later at all?
    It wasn't explained in game, but in a Live Letter. (Part LXVIII)

    Q: I’d be interested to know how the unsundered Ascians (Lahabrea, Elidibus, and Emet-Selch) avoided being kicked into fourteen pieces by Hydaelyn.

    A: As Emet-Selch implied towards the end of the 6.0 main scenario (“So, here I am Venat. I suppose you needed me to tie it all together…”), Venat had purposefully allowed him to survive. The attack intentionally left something like an opening which Emet-Selch could just barely wriggle through. With that said, with the limit of Hydaelyn’s full power behind the attack, fine-tuning wasn’t possible and whether or not he would actually survive was somewhat of a gamble. In the end, Emet-Selch, with the help of Lahabrea (who happened to be nearby) and Elidibus (who had fallen from Zodiark’s core), was able to evade the attack by temporarily escaping to a rift between dimensions.
    (21)

  4. #4
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    MikkoAkure's Avatar
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    Quote Originally Posted by PeaTearGriffin View Post
    Wouldn't sundering etheirys and zodiark into 14 separate shards (the source and its 13 reflections) theoretically give each shard only 1/14th of zodiark's aether which might not be enough aether to stop meteion's attack?
    Apparently it didn't have an effect on Meteion's attack, considering nothing happened for thousands of years.


    Quote Originally Posted by PeaTearGriffin View Post
    in endwalker we see the cutscene with venat in amaurot during the final days walking around and then sundering the world before zodiark even restored order and also without even having to fight zodiark.
    This scene is more "cinematic" than actual canon. Not sure why they decided to show things this way, but it's not how it went down. It was a stylistic approach to condense the lore into 1 cutscene that didn't involve a bunch of Ancients bickering after an indeterminate amount of time that could've been weeks to many, many years for all we know. I don't agree with that approach, but it's whatever.


    Quote Originally Posted by PeaTearGriffin View Post
    Also why the heck weren't Elidibus, Lahabrea, and Emet Selch sundered? Is that explained in the game later at all?
    It is explained later but the explanation will still make you go "huh?".


    Anyway,

    Splitting Zodiark up seemed to be the more immediate goal with the less aether-rich future sundered inhabitants being able to actually stop Meteion was a bonus. At least that's how I took it.
    (7)

  5. #5
    Player Deveryn's Avatar
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    The story's not over yet, so we'll probably get an answer to that last question by 6.5.
    (2)

  6. #6
    Player
    PeaTearGriffin's Avatar
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    Quote Originally Posted by SannaR View Post
    The walk scene is metaphorical and symbolic.
    If this is square enix's rationale I don't think it's a very good one. Cutscenes can still be metaphorical and symbolic without changing how events play out.

    Quote Originally Posted by MikkoAkure View Post
    Apparently it didn't have an effect on Meteion's attack, considering nothing happened for thousands of years.
    And that's the strange part. I think many people would figure that 1/14th the aether would be less effective at repelling meteion because this game does establish that having more or less aether makes a difference in this universe, but the final days/sundering event kind of ignores that rule and shows that an individual shard is just as good at repelling an attack from meteion as unsundered etheirys.

    Maybe meteion just stopped trying after the ancients defended against her the first time around, but that wouldn't make sense either because as soon as the protagonist kills zodiark in the endwalker msq, a second final days begins to happen immediately which suggests that meteion was always constantly there.


    Quote Originally Posted by Deveryn View Post
    The story's not over yet, so we'll probably get an answer to that last question by 6.5.
    I certainly hope so because thats a loose end that needs tying up.
    (8)

  7. #7
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    MikkoAkure's Avatar
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    Quote Originally Posted by PeaTearGriffin View Post
    And that's the strange part. I think many people would figure that 1/14th the aether would be less effective at repelling meteion because this game does establish that having more or less aether makes a difference in this universe, but the final days/sundering event kind of ignores that rule and shows that an individual shard is just as good at repelling an attack from meteion as unsundered etheirys.
    Just because Zodiark stopped the continuation of the Final Days doesn’t mean it’s only just powerful enough to stop it.

    It was created as the epitome of a very powerful if the THE most powerful society’s creation magic and made up of the aether of a large chunk of their people in the form of a living god that can rewrite the laws of nature. Considering what little we know of how aether and dynamis interact, Zodiark is likely overkill in its role of blocking the Final Days to the point that 1/14 of its power is sufficient.

    But remember that just blocking it isn’t the only thing Zodiark was built for and that it had to fix the world too. By the time of the Sundering, Zodiark had already finished with the heavy lifting goals only a god could accomplish.
    (20)

  8. #8
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    Fiel_Tana's Avatar
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    Quote Originally Posted by PeaTearGriffin View Post
    Maybe meteion just stopped trying after the ancients defended against her the first time around, but that wouldn't make sense either because as soon as the protagonist kills zodiark in the endwalker msq, a second final days begins to happen immediately which suggests that meteion was always constantly there.
    Metion was there singing her song of oblivion since the events in Elpis, possibly even killing more worlds while Hydaelyn waited for the WoL to arrive.

    There are a lot of inconsistencies and plot holes in EW.

    Why did Hydaelyn sunder herself? (The Watcher mentions that she did.) Are there mini-hydaelyns in the shards? Why then did she get weaker with each rejoining?

    If the sundered weren't capable of, or didn't chose to save the star, wouldn't the refugees in the moon ship also be susceptible to the song after Zodiark was killed? And where was there to go? What kind of back up plan is that?

    If the ancients couldn't manipulate dynamis, how did Hermes create Metion? Why did the elpis flowers react to their emotions? How did Emet-Selch and Hythlodeus use creation magic in Ultima Thule to not only make an entire field of elpis flowers, but also make the liveable environment permanent so the scions could come back? What part of manipulating dynamis were they incapable of, that only the sundered could do?

    I'd love to believe that the writers will make everything clear by 6.5, but Yoshi said that 6.0 was the end of the Hydaelyn and Zodiark arc, so I guess we wait and see.
    (11)

  9. #9
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    Atelier-Bagur's Avatar
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    Quote Originally Posted by PeaTearGriffin View Post
    If this is square enix's rationale I don't think it's a very good one. Cutscenes can still be metaphorical and symbolic without changing how events play out.

    And that's the strange part. I think many people would figure that 1/14th the aether would be less effective at repelling meteion because this game does establish that having more or less aether makes a difference in this universe, but the final days/sundering event kind of ignores that rule and shows that an individual shard is just as good at repelling an attack from meteion as unsundered etheirys.

    Maybe meteion just stopped trying after the ancients defended against her the first time around, but that wouldn't make sense either because as soon as the protagonist kills zodiark in the endwalker msq, a second final days begins to happen immediately which suggests that meteion was always constantly there.
    My understanding is that when she created the song, it wasnt a force that immediately affected every single life and planet in the universe, but instead a sound that traveled through light years of the great expanse that would reach any unfortunate stars to hear it and cause its destruction. This sound was able to reach Etheirys which jump started its destruction, but as we know the Convocation summoned Zodiark to shield the planet from further harm and to replenish its lost aether.

    However Meteion's plan was always in the works in the background, as she continued to gather the universe's despair and dynamis to further strengthen her song to one day be able to end everything; which means eventually even with Zodiark, it wouldnt have been strong enough to prevent total annihilation (interestingly enough this idea was hinted by the Minstrel in the Endsinger EX, what if she had more time to strengthen her song?) So when Zodirak was no more, the planet lost its protective earbuds and the Final Days was able to resume once more.
    (3)
    Last edited by Atelier-Bagur; 02-18-2023 at 08:19 AM. Reason: redundancy

  10. #10
    Player NekoMataMata's Avatar
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    Quote Originally Posted by Kazhar View Post
    It wasn't explained in game, but in a Live Letter. (Part LXVIII)
    Isn't that poor story telling? You know, having to have the creators of the story explain things outside of the story themselves?
    (25)

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