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  1. #1
    Player
    lordvr's Avatar
    Join Date
    Mar 2011
    Posts
    121
    Character
    Sumatata Tokui
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    I hope it's an alternate reality and the Eorzea we know ends up getting completely wiped out.
    (0)

  2. #2
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Unless they tell you via Lodestone that on X day on X time, will have a Real-time event.. Since its a special occasion, people could request the day off work ( or if they have the day off already), to see this 1 time event. It can be worked around.
    (0)

  3. #3
    Player
    Rydia's Avatar
    Join Date
    Jun 2012
    Posts
    77
    Character
    Iakothm Escorian
    World
    Excalibur
    Main Class
    Dark Knight Lv 88
    Quote Originally Posted by Starlord View Post
    Unless they tell you via Lodestone that on X day on X time, will have a Real-time event.. Since its a special occasion, people could request the day off work ( or if they have the day off already), to see this 1 time event. It can be worked around.
    yes let me explain to my boss that I need the day off due to wanting to see a cutscene in a video game.... I am sure that will go over REAL well.
    (3)

  4. #4
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Rydia View Post
    yes let me explain to my boss that I need the day off due to wanting to see a cutscene in a video game.... I am sure that will go over REAL well.
    Lie they won't know, it's not their business! Personal life is personal . hahaha
    (0)

  5. #5
    Player
    Nix's Avatar
    Join Date
    Apr 2011
    Location
    In a blanket fort♪
    Posts
    2,163
    Character
    Fluffy Pancake
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Starlord View Post
    Lie they won't know, it's not their business! Personal life is personal . hahaha
    And taking a day off for a videogame is just..../headdesk lol

    That being said, I'm pretty sure we'll just get the new cutscene on login or even a new trailer type deelio as Rustyhagun said would show the Dalamud impact and the change from launch to 2.0, it'd make sense atleast! People starting the game for the first time in say 2 years time can't exactly hop in a time machine and check out a one-time event from years past (But that would be hella awesome, who doesn't want a time machine?)
    (0)

    Act in such a way that you treat humanity, whether in your own person or in the person of another, always at the same time as an end and never simply as a means

  6. #6
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    I'm personally hoping for a significant, multi-year timeskip- but that's just me.
    (6)
    7UP!


  7. #7
    Player
    Nel_Celestine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Nel Celestine
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Kind of makes it hard to play RP wise though. Hopefully one of the Devs can give /some/ insight on this
    (1)

  8. #8
    Quote Originally Posted by Jinrya-Geki View Post
    Elexia, I am drunk at the moment, but I also can't help that every post I make, you disagree with it. That and TheVedis as well. Don't you question SE's motives as well?

    It's too easy to play a black mage/thaumaturge right now. Spam Thunder. Like your signature, are you really satisfied with what SE has given us right now, spam thunder line?
    It's not that I disgree, it's more the fact theres more to the game than that. I'm satisfied with a lot of stuff but there's still an underlying community problem which won't be solved with new classes/jobs as long as people feel the best course of action is to stack x class/job. The current way to play THM/BLM is indeed a thunder combo, but thats generally how mages go in MMOs, there's always that one aspect of it that gets used and abused either due to balance or due to it's usefulness.

    I rarely question SE's motives on certain things because I can understand that a lot they do is for the long run, i.e the combo system, the only things I truly question is the spamming nature of content which is what creates an extreme RNG. For example in XI SCH was one of my mains, so I understand the want for more mage classes, but XIV has a whole different beast to work with: The community. Until that aspect changes whatever SE does is utterly useless as long as people still feel you don't need a varied setup for content. This is why in one of your examples that no one will want a debuffer because "it's useless given how fast mobs die or resistance", even if they lasted 90 seconds per battle like Yoshida wants or mobs don't all resistant x debuff, as long as the players feel x stack setup is best and refuse to deviate from that course...it's meaningless to add new classes.

    Quote Originally Posted by Nel_Celestine View Post
    Kind of makes it hard to play RP wise though. Hopefully one of the Devs can give /some/ insight on this
    It's not likely to be a time shift at all considering the transformation can happen in a very quick succession, since given in-game text already not even a day has passed since we started our adventure, technically yet the Garleans threw up a stronghold just like that.
    (0)

  9. #9
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Elexia View Post
    It's not that I disgree, it's more the fact theres more to the game than that. I'm satisfied with a lot of stuff but there's still an underlying community problem which won't be solved with new classes/jobs as long as people feel the best course of action is to stack x class/job. The current way to play THM/BLM is indeed a thunder combo, but thats generally how mages go in MMOs, there's always that one aspect of it that gets used and abused either due to balance or due to it's usefulness.

    I rarely question SE's motives on certain things because I can understand that a lot they do is for the long run, i.e the combo system, the only things I truly question is the spamming nature of content which is what creates an extreme RNG. For example in XI SCH was one of my mains, so I understand the want for more mage classes, but XIV has a whole different beast to work with: The community. Until that aspect changes whatever SE does is utterly useless as long as people still feel you don't need a varied setup for content. This is why in one of your examples that no one will want a debuffer because "it's useless given how fast mobs die or resistance", even if they lasted 90 seconds per battle like Yoshida wants or mobs don't all resistant x debuff, as long as the players feel x stack setup is best and refuse to deviate from that course...it's meaningless to add new classes.
    The thing is about casters is that they should not be a class good at just one thing. You run into the mobs that resist that one spell and then you are in trouble. I want to be the wizard that goes "Ok you absorb lightning, you halve the damage fire, ok so use ice. Ok took full damage".

    No, you can't do it because Ice is so underwhelming.

    They could make buffs and debuffs more noticeable... right now they are not. No difference when you cast protect on yourself than when you don't. Getting one shot either way what good is protect? The ONLY thing I like about FFXIII was that it's debuffs/Buffs were good, the fights were meant to be fast, and the buffs/debuff show a noticeble difference when a mob is very susceptible to it. This game needs that if the battles are supposed to be this fast, but they don't.

    They promised alot of things for 2.0. This hasn't not been one of the improvements in the list. Which tells me 2 things:

    1. They aren't making these changes till well after the release of 2.0
    2. They don't have any plans for disciples of magic, like blue mage. Which if this is true, they should just say it so I can leave the game now rather than waste more of my time making me wait.

    More than half the abilities of Black Mage/Thaumaturge are useless, White Mage is good it does what it needs to extremely well, just it's buffs need to be improved to be more effective.

    How does black mage satisify you? It excels at one thing, but it's underwhelming in everything else. When you take that one thing away, what else can it do, nothing. It's a train when it comes to thunder, but easily derailed when you remove the track (thunder resistant boss).
    (1)

  10. #10
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Jinrya-Geki View Post
    The thing is about casters is that they should not be a class good at just one thing. You run into the mobs that resist that one spell and then you are in trouble. I want to be the wizard that goes "Ok you absorb lightning, you halve the damage fire, ok so use ice. Ok took full damage".

    No, you can't do it because Ice is so underwhelming.

    They could make buffs and debuffs more noticeable... right now they are not. No difference when you cast protect on yourself than when you don't. Getting one shot either way what good is protect? The ONLY thing I like about FFXIII was that it's debuffs/Buffs were good, the fights were meant to be fast, and the buffs/debuff show a noticeble difference when a mob is very susceptible to it. This game needs that if the battles are supposed to be this fast, but they don't.

    They promised alot of things for 2.0. This hasn't not been one of the improvements in the list. Which tells me 2 things:

    1. They aren't making these changes till well after the release of 2.0
    2. They don't have any plans for disciples of magic, like blue mage. Which if this is true, they should just say it so I can leave the game now rather than waste more of my time making me wait.

    More than half the abilities of Black Mage/Thaumaturge are useless, White Mage is good it does what it needs to extremely well, just it's buffs need to be improved to be more effective.

    How does black mage satisify you? It excels at one thing, but it's underwhelming in everything else. When you take that one thing away, what else can it do, nothing. It's a train when it comes to thunder, but easily derailed when you remove the track (thunder resistant boss).
    Just make sure you get this straight:

    ~ "Coming in 2.0"
    ~ "Sometime after 2.0"
    ~ "Around 2.0"

    The only thing People hear is: "2.0" They are promising alot!~ ~.~
    (0)

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