
Originally Posted by
Amarande
Worse, assuming they even get a replacement. I still remember the time we had to kick a tank in the 77 dungeon last xpac, and despite asking NN plus several LS for a replacement tank and being told by several that they'd queued, the game refused to put any of them in our party - apparently, something can cause DF groups to completely close off to replacements without warning, and it's not even clear what it is.
That's the only part of the problem that's really SE's; in WoW, despite the fact that the penalty is even more stringent (see below, and it also used to not even tick down unless you stayed logged in the whole time, at that), there is a lot more that you can do that doesn't go through the queuing system (especially since stuff where you have to travel to the instance isn't affected, whereas in XIV it is because that interfaces through the DF system as well, but we'll set that aside).
If XIV had more repeatable open world content you probably wouldn't see so many threads like this (frankly, the open world goes criminally under used after MSQ, and I even say this as an inveterate DoH who insists on going around gathering her own materials 98% of the time instead of buying them off the MB).
Yep. As somebody who actually LIKED the Oculus in Wrath of the Lich King, it's very very clear to me that such a penalty is a sad necessity (and may not even be enough, given how many people apparently ditch certain Alliance Raids on sight).
This is also risky in a couple regards (not sure if it's entirely TOS kosher, but more importantly, it raises the risk that if done too often, SE might have to do what Blizzard did - which is apply the 30 minute penalty to people that are vote kicked rather than leave voluntarily, and which massively empowers griefers in WoW so I doubt it would be much better here).
It's 10m idle till you get dismissed from the instance automatically, but part of the problem is that we have a playerbase rabid about saving seconds, let alone minutes, so some people are probably legitimately afraid to even ask if they can afk a moment.
I miss the olden days when people didn't constantly worry so much over small amounts of time (heck, I still remember that time in Shadow Labyrinth in Burning Crusade where the tank had to suddenly tell us she needed to AFK to, of all things, change a personal care item. Things were INCREDIBLY laid back back them. We need these days back, badly).