I honestly have a question for this thread. Because it is asking for more linear dungeons. Are linear dungeons actually something people look forward to in this game? Do they really enjoy them and hope that this is the future direction of the game?

Or is this something that we are settling for because we live in the hopes that the devs find it easy enough to throw us a bone since it may not be that much work?

I just can't help but feel that if they keep doing this its going to kill the game. The dungeons are very stale and even though it's geared to new players those are a finite resource as well. I just want to make sure we don't inadvertently encourage the devs to keep feeding us the same thing to temporarily cure out boredom when this isn't even the path we want this game to take in the future.

I sure don't. But if this is genuinely what people want then it's a completely valid take and by all means I guess devs should focus on this. I hope in 7.0 to see if the game's direction does start to change. If it's another rinse and repeat cycle I won't be excited for 10 more years of the same.

See I enjoyed Sanctuary Island, I mean a new concept to the game, as in it wasn't just another copy of things. It was just a different experience. However, I'm not excited for the new Deep dungeon if it's just going to be reskinned POTD #3.