Page 2 of 2 FirstFirst 1 2
Results 11 to 20 of 20

Hybrid View

  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,078
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ath192 View Post
    Why would you want more corridors? Even the Devs themselves are releasing less of these, not more.
    Because the roulette has you go through one corridor per day for levelling purposes, and a bigger variety of them is still variety.

    I wouldn't be asking for more built from scratch, but when they've constructed the dungeon already and at least theoretically all that needs doing is sticking three bits of it end-to-end to create a linear version. It's already built as a series of hallway segments, essentially. (I'm sure it would take more work than that, but the basic design of the hallways, monster spawns and bosses is already there.)

    It would allow this to come up in the regular roulette instead of only when you deliberately queue for the one specific dungeon.
    (1)
    Last edited by Iscah; 02-14-2023 at 04:46 PM.

  2. #2
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,680
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    No. I hope we get a Variant Dungeon roulette (that can still be solo'd, duo'd etc.) by itself.
    (1)

  3. #3
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Let's wait for them to add more variants and get a roulette from that.
    (5)

  4. #4
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,228
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    They considered this but it came down to people will just choose they quickest path and people will more likely leave/run the dungeon far less unless they do this to every dungeon...
    (1)

  5. #5
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,044
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Hanayumi View Post
    They considered this but it came down to people will just choose they quickest path and people will more likely leave/run the dungeon far less unless they do this to every dungeon...
    Then just reward people for the time it takes, nobody said that it needs to take twice as long as a normal dungeon but still only give 50 tomestones.
    (0)

  6. #6
    Player
    KeshLives's Avatar
    Join Date
    Feb 2021
    Posts
    87
    Character
    Birgitte Trahelion
    World
    Hyperion
    Main Class
    Bard Lv 90
    Quote Originally Posted by Absurdity View Post
    Then just reward people for the time it takes, nobody said that it needs to take twice as long as a normal dungeon but still only give 50 tomestones.
    MSQ gives 350 base tomestones, that's why people endure the time. Had one whiner the other day bitching that it took too long, and they should allow cutscene-skipping if a majority wanted, and the rest of the group told him to can it. He picked Main Scenario, he didn't have to pick that particular one, and there's several other roulettes.

    So, sure, they could up the rewards a bit for the time and risks taken, for this thread subject.
    (0)

  7. #7
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,078
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Hanayumi View Post
    They considered this but it came down to people will just choose they quickest path and people will more likely leave/run the dungeon far less unless they do this to every dungeon...
    That's why I'm saying to make a reconstructed linear version out of it, rather than the original choice of paths.
    (0)

  8. #8
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    They'd have to really, really made a good linear path, if your idea does go through.
    but in that case they'd basically give a segment of the work for free.
    Which people are to either set it up themselves, or if it goes through, just spam the roulette.

    If it works, it works. but I don't have faith it will.
    Unless people build a Variant Etiquette to allow the original Queue'r to lead. but at that point, they'd have to know what they want to do.(not all will)

    if anything, I'll take the Roulette for when there is more Variants added, like another Said.

    Best of luck to the devs on figuring out a merging of roulettes, if they do try to mix them in.<I do not see success, but would not deny them trying. they will weigh the pain and ease. and our reactions to it>
    (0)

  9. #9
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,801
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    I honestly have a question for this thread. Because it is asking for more linear dungeons. Are linear dungeons actually something people look forward to in this game? Do they really enjoy them and hope that this is the future direction of the game?

    Or is this something that we are settling for because we live in the hopes that the devs find it easy enough to throw us a bone since it may not be that much work?

    I just can't help but feel that if they keep doing this its going to kill the game. The dungeons are very stale and even though it's geared to new players those are a finite resource as well. I just want to make sure we don't inadvertently encourage the devs to keep feeding us the same thing to temporarily cure out boredom when this isn't even the path we want this game to take in the future.

    I sure don't. But if this is genuinely what people want then it's a completely valid take and by all means I guess devs should focus on this. I hope in 7.0 to see if the game's direction does start to change. If it's another rinse and repeat cycle I won't be excited for 10 more years of the same.

    See I enjoyed Sanctuary Island, I mean a new concept to the game, as in it wasn't just another copy of things. It was just a different experience. However, I'm not excited for the new Deep dungeon if it's just going to be reskinned POTD #3.
    (0)

  10. #10
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,590
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    I think they should add the large-scale raids, e.g., Delubrum Reginae, Castrum Lacus Litore, and Dalriada, long before Variant dungeons, as great an addition it may be.
    (0)

Page 2 of 2 FirstFirst 1 2