FL needs BH removed, then remove or lower dr on a job to job basis, and then once those are done look at cc having diminishing returns, that's about it.
If a job is problematic after that you can adjust their skills as need be.

FL needs BH removed, then remove or lower dr on a job to job basis, and then once those are done look at cc having diminishing returns, that's about it.
If a job is problematic after that you can adjust their skills as need be.
What i find absurd, and i'll die on this hill, is that at my knowledge NOBODY asked for DRs. I, as a ninja, i only asked for a fall-off damage on aoes (and a possible change of purify->fetterward).
But instead SE went the LAZY route and just slapped a random Dr on everybody.

I don’t think it’s random but per type of cc : stun, bind etc.What i find absurd, and i'll die on this hill, is that at my knowledge NOBODY asked for DRs. I, as a ninja, i only asked for a fall-off damage on aoes (and a possible change of purify->fetterward).
But instead SE went the LAZY route and just slapped a random Dr on everybody.
Doesn’t impact the DRK draw in effect afaik and the LB stuff
This 10000%. Just remove battle high at this point. The team doing well gets stronger while the teams not doing well lose a chance of even making a comeback (unless it's RNG nodes like Seize/Daan) but even then can easily be facerolled by the team with most BH's.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote




