Quote Originally Posted by prymortal View Post
Right you are main is thm hence why i know them, sorry was listed as magic classes on site when i took reference, when you click on it says conj/thm will edit those out. but as you keep saying militia belt is better is suggests your not good & need the extra HP & vit because of death probliems, where as MP & healing is more of a priority in 2man+ teams, obviously if your tank sucks then sure militia up.

Each to there own i guess.
except higher HP gives a greater return on blissful mind, which is generally worth more effective MP over the duration of a fight than straight MP assuming you're constantly casting. vit boosts all enhancing magic, and point for point gives greater benefit than healing potency. that isn't to say you should neglect healing potency- just that enhancing potency is a little better.

there's a reason darklight gloves and breeches have it instead of healing.

maybe try not to speak as an expert when you don't know what you're talking about.