This makes literally no sense if I'm only suggesting - not enforcing - that _A_ simple Job existing is acceptable. It's also very odd that you say this while YOU are proposing forcing complex Jobs on "down the throats of people". Again, you're doing the thing you attack me of doing. You're demanding that NO Job have a low skill ceiling. This means that you are demanding that all Jobs have a NOT low skill ceiling. I'm suggesting ONE Job having a low skill ceiling is acceptable. Which of those is forcing something down people's throats, exactly?

Originally Posted by
Valence
Why what I want, being every job being accessible yet with some mechanical depth, should be "forced" on everyone?
When you're saying any Job that does not have that is not allowed to exist, then yes. You want to force it on everyone.
Unless you've changed your mind and believe that Jobs with no mechanical depth are acceptable and allowed?

Originally Posted by
Valence
I mean, are you arguing to force on everyone your arbitrary levels of complexity and/or intricacy/depth instead?
No.
Because UNLIKE you with demands for greater complexity, I don't insist that the simple end of the spectrum be forced on every Job in the game.

Originally Posted by
Valence
I don't know man, but between the two, I do feel that my model is a lot more inclusive.
You think a model that disallows easy Jobs and only allows medium or above is more inclusive than a model that allows for easy, medium, and hard and above Jobs? How do you figure that, EXACTLY? How do you figure a model (yours) which excludes one category is MORE INCLUSIVE than a model that excludes none?

Originally Posted by
Valence
And on top of it, your model introduces yet another contradictory statement of yours, which bases itself on the fact that even raiders will often follow the path of least resistance (true!), yet surprisingly you'd advocate for easy jobs to play in the same roles than harder jobs to play. Why is that, if not to double down even more into totally lopsided play ratios even at high level?
This is a fascinating leap in logic.
How is saying "one Job being easy is fine" the same as saying "all Jobs should be made easy"? I want to know EXACTLY how you are arriving at that conclusion, because that's the strawman you're arguing against.