Quote Originally Posted by Kazamaiya View Post
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The thing that got me swearing DNC off for the entire SHB expansion was the result of what seemed like bard being stripped of its utilities and then those utilities being given to dancer; meanwhile it just seemed like SE was up in your face like "We took Bard's buffs and gave them to Dancer. Don't you want to play Dancer? Please play Dancer. Please."
Some simple action combos of "1, 2, 3" being jammed together like what you see in solo instances if you're playing as a different character I could see in the future as a way to reduce some bloat. However, I've seen some input on how lowering that skill ceiling and making everything more and more homogenized also incidentally makes encounters and gameplay alot more stringent with less room for error (i.e. the 2 minute burst meta).

Not only does it create less room for people to experiment and be flexible, but it also creates more stress and frustration if someone doesn't hit their timing perfectly. Boredom aside, a job so watered down with any lack of identity will also have more of the thought process of "this is so easy, how could you screw this up?"

And I've already beat the dead horse enough about my thoughts of lobotomizing/removing the pet system and essence of synergistic tag-team wombo combo gameplay that I'll stop there.

Instead, removing healer's DOT aoe moves were stupid. Just plainly stupid