Quote Originally Posted by Kansene View Post
Neither complexity nor simplification are inhetently good or bad imo, it depends what they do with it.
This.

And honestly, I think it's best for a game to offer both. That way, you get maximum appeal. It's fine to have a Job that is relatively unwanted and has only 2% of players playing it; it makes 1 in 50 people happy, and that's still a lot. They should have a few complex Jobs for the people that like that and simple Jobs for the majority (I think the majority DOES want simple; the forums are a pretty small subset of the playerbase and even r/ffxivdiscussion, when analyzing the Lucky Bancho numbers, decided they were the minority wanting more complex Jobs), with some flavors of middle for people that want something in-between.

There's no reason not to have that, considering each role in the game has at least 3 Jobs in it, and most have 4 or more.

Well, no reason other than the 2 min meta, but I think just about everyone hates that. Maybe the Devs will abandon it come 7.0, but who knows.