Have had a question for a while... " Can you execute older Rotations to the current EW content? ". Say max-level/peak ARR/HW/SH/SHB rotations of your favorite Job(s) in current EW Savage, DSR, TOP and Extremes? Without it coming at the cost of EW's fight designs, engagements, mechanics becoming less hard/unique?

I'd like to assume the answer to be " Theoretically? No ", as long DPS numbers are done correctly. Which would showcase... that any simplifications/hollowing/negative changes any Job received? isn't good grounds to use as an argument point for " It was required for better Fight Designs ".

And to be clear... I am not arguing which Rotation of what Job in which expansion patch was the most fun or the best. It's about rather any Job losing any complexity or depth was necessary for better unique fight designs to be created, plus if the difficulty difference of said rotations would matter to justify all the homogenizations every Job has gotten.

I haven't played enough to know every Rotation of every Job, nor all previous fights. I wouldn't know. But if all of it wasn't necessary for fight designs? and it comes at the cost of player enjoyment or engaging Job gameplay? then... why homogenize every job?... for easier Balance?