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  1. #1
    Player
    tearagion's Avatar
    Join Date
    Nov 2020
    Posts
    254
    Character
    Tearagi Eruzure
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Renathras View Post
    tldr
    newSMN is by definition as, or more, disjointed as/than shbSMN and your colossal post doesn't change that.
    (5)

  2. #2
    Player
    Dahlinea's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Dahlinea Thriss
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Renathras View Post
    Oh?
    Wall of text with a lot of misconceptions
    Fist of all, ShB SMN was not disjointed the way you paint it to be. The more I read your posts the more I see that you didn't understand how to play old SMN at all and probably just read how it works on some site teaching how to play and optimize it... or is just outright trolling.

    Energy Drain/Syphoon gave Fester that needed DoTs applied to get its maximum damage. DoTs were applied either by using Bio and Miasma or Tri-disaster. The latter were refreshed every time you used DWT or Summon Phoenix. Egi-assaults gave Further Ruin stacks to use Ruin IV during movement phases outside Bahamut or during Bahamut to maximize its Wyrmwave attacks that were triggered by our spells. Want to call it cluncky because of pet responsiveness? Fine. But disjointed? Nah... you don't seem to know the old job like you claim it.

    Current SMN is more disjoint than ever, the only thing tying something to another one is summoning Bahamut/Phoenix to have access to your legos and that's one of the reasons the job is so rigid. Your legos don't interact with each other, they are all disjoint and don't affect anything else in the rotation. Bahamut/Phoenix are self contained and don't interact with anything else in the rotation. The Demis are glorified DoTs now and do their attacks automatically. Aetherflow just give Fester, which don't need anything from the rotation to do its max damage, and a single Ruin IV that's worthless as a tool for movement since 90% of SMN spells are instacast. Would be better if Aetherflow gave 2 or more stacks of hardcasted Ruin IV spells to use for filler instead of Ruin III in a optimal scenario...

    Also

    Quote Originally Posted by Renathras View Post
    There aren't disparate systems; there almost aren't any systems at all.
    You said it all. There is basically no system to manage, that's why the job is braindead as it is. And that's why we're complaining about it.
    (10)
    Last edited by Dahlinea; 03-16-2023 at 07:50 AM. Reason: To add more content
    It's all just Ruin.


  3. #3
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Renathras View Post
    And that's fine...until you get to asking the question "What is clunk?".
    There is no "right answer" in game design for how much is too much or too little for the player. But one way to look at things is to compare game design to your nails. Nail length is comparable to overall complexity in this example. The more complex a job is, the longer that nail is. How long or short anyone wants their nails is subjective, but there's also undeniably a state in which your nails can be too long or too short. In other words, there's a goldilocks zone that each job needs to hit in order to feel appropriate.

    It's important to take care of your nails. Trim them before they get too long, remove hangnails, etc. This is comparable to pruning outdated or clunky mechanics from each job, but the problem that ShB and EW have is it feels like, for many jobs, the designers are aggressively filing away at the nail down to the flesh. They aren't just pruning clunk, they're eroding the healthy parts of the nail as well.

    We are below the goldilocks zone in many ways, which is why there's so much unrest, and I don't even mean these forums. Everywhere you look, there's tension about SMN, about MNK, about the healers, about Kaiten... When you file the nail down past the skin, in hurts. There are too many people who feel an ache and soreness from the aggressive simplification many of the jobs are experiencing. It's like an unhealthy condition of OGCD, where someone is so aggressively cleaning the counter that they're causing damage to the wood, filing their nail down to the skin, washing their hair so excessively that they're drying the scalp. That is what EW feels like. There's not a right answer for where that line is. It's something you have to get a feel for, and that line may be in different spots for different people, but it's clear that we are below the goldilocks zone and have been for the last several years now.
    (0)

  4. #4
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by tearagion View Post
    Ignoring realitty.
    I get you don't like New SMN, but don't lie about it. Just because you don't like something doesn't make it EVERYTHING wrong in the world. Guess what? It's possible for it to be dumbed down, bad, and even a terrible idea while still being less disjointed than Old SMN. And what "by definition" are you referring to, EXACTLY?

    You ignored my "colossal post" because it stated clearly WHY and HOW Old SMN was more disjointed than New SMN. New SMN has many things you can complain about with it, but being disjointed isn't one of them.

    Quote Originally Posted by ty_taurus View Post
    ...
    I think it ultimately depends on the player.

    Which is kind of my point.

    The terms are useless because they have no defined meaning and are just boogieman terms hurled at anything one doesn't like.

    The problem with "get a feel for" is that different people "feel" different places. For example, I "feel" SMN is in a very good place right now, and is one of the only DPS Jobs that I don't "feel" has something obnoxious that makes it a chore to play rather than enjoyable to play. The only other one that comes close to me is RDM except for the proc system making it obnoxious. (Not the proc system itself, but how the procs aren't well displayed to the player). It's subjective to the point the term is useless as long as it doesn't catch those feelings like mine along with those like yours. I think we'd agree a Job that pressed one and only one button the entire time would be too much pruning, but the line above that of "cutting into the quick" vs "so long they're snapping off" we likely won't agree on unless there are some kind of objective measures we can employ.

    I don't think there's tension "everywhere you look". It's just prominent people talking about it, while the rest of the playerbase remains blissfully unaware. It's kind of like politics. The extreme left and right are the loudest voices and get all the screen time, they're talked about in the news all the time, their politicians are the most outspoken and introduce the most dangerous bills...but then you have the normies which make up the vast majority of both the politicians and the public, EASILY outnumber the extremists on both sides added together, yet since you never hear from them, you'd think they were the minority instead. Listening to Fox or MSNBC and CNN, you'd think the world is about to end and the nation on the brink of one doom or civil war or another. But then you talk to normal people or listen to the middle of the road politicians and wonder where the hell the crazies are getting this from. I feel like FFXIV Job design is probably in a similar boat right now.

    If anything, I think RDM is in more trouble than SMN is, for example.

    EDIT: To clarify on that...

    RDM mostly feels good to play and has its longstanding easy to understand conceptually and pick up, has nuance if one wishes to truly master it going for it. The problem is it is SEVERELY undertuned to the point of not QUITE unviable but not FAR from it for many comps.

    It's kind of telling when, with ALL the utility RDM can bring (the Raise aside, it has an extra party mit and a party damage buff) that it is less played in TOP than BLM, the most difficult Caster that has the least utility and the most clunky mechanics. Though it IS possible this is just an artifact of Ultimate design (P8S-2 sees RDM in a far healthier spot, for example), there definitely seems to be a gap in overall damage that shouldn't be there.

    When RDM is behind DNC and BRD...there's an issue.

    Instead of trying to fix a problem that isn't in SMN, focus should be on fixing the problem that is with RDM. And the fact remains that SMN seems to be widely enjoyed by the playerbase as a whole, so it really ISN'T the problem.

    Though as I've long been, I do think the next DPS Job added should be a DoT Caster like Green Mage or something with Old SMN's rotation. I doubt the Devs will do it, but the irony is...Old SMN was straight up 2 min meta, so it would be entirely compatible with the new paradigm...
    (2)
    Last edited by Renathras; 03-15-2023 at 03:06 PM. Reason: Marked with EDIT

  5. #5
    Player
    tearagion's Avatar
    Join Date
    Nov 2020
    Posts
    254
    Character
    Tearagi Eruzure
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Renathras View Post
    I get you don't like New SMN, but don't lie about it. Just because you don't like something doesn't make it EVERYTHING wrong in the world. Guess what? It's possible for it to be dumbed down, bad, and even a terrible idea while still being less disjointed than Old SMN. And what "by definition" are you referring to, EXACTLY?

    You ignored my "colossal post" because it stated clearly WHY and HOW Old SMN was more disjointed than New SMN. New SMN has many things you can complain about with it, but being disjointed isn't one of them.
    "(figuratively) Not connected, coherent, or continuous." Nothing in newSMN is "connected", it's an incoherent ("united as or forming a whole.") design as every individual design element exists separated mechanically from the others. The closest you get it that Demi summons give you gems, wow truly fantastic.

    You should honestly be glad I ignored your post because it's not very good. For example:

    You directly describe how HW SMN systems feed into each other synergistically. Aetherflow gives you Aethertrail, Aethertrail gives you Dreadwyrm Trance, Contagion still existed to link your Egi with your DoTs and your Trance. Was it somewhat devoid of classic ff SMN-theme/feel? Sure, but it was objectively a more nuanced and interconnected design.

    You don't say anything in the SB paragraph, you just describe how Demi-Bahamut worked. This iteration of Demi-Bahamut could at least be considered "obtuse" which could be strung tangentially to a semi-out-of-context definition of disjointed. Current Demi-Bahamut just sits there and shoots after you press a button. This is disconnected from the rest of the kit compared to SB and ShB Demis.

    Non-directional descriptions again. 2 minute meta is only a problem because EVERY job adheres to it, which is what makes it a meta at all, also Devotion was on a 3min CD anyway. Trance CD was 55s. Adding Dreadwyrm Trance's duration gave you lots of flexibility outside of that 2min cycle. You even admit in this paragraph you don't know where Further Ruin came from before lol (15%proc on Egi attacks). Calling newRuin 4 an element of cohesive design because you use it for movement while saying Egis don't do anything is mint.

    And then you have 3 paragraphs of "newSMN is totally not disjointed, look at how well the kit slides over a smooth brain". Aetherflow doesn't even have DoTs to interact with, Bahamut and Phoenix don't give a fuck about you anymore and may as well just be the same summon (people would probably like it more if they were, as they would either get more consistent utility or another Deathflare to press), the Gems don't give a fuck about each other, Carbuncle is lobotomized, Your filler is all vanilla GCDs that only involve flat potency, oGCDs are also purely flavourless potency other than Energy Drain which gives you...well you know. How is this in any universe a more interconnected kit. It's a failure unless their only metric for success for the rework was accessibility, and maybe popularity, but we don't have the SE official #s for that and never will.
    (16)
    Last edited by tearagion; 03-15-2023 at 04:44 PM.

  6. 03-16-2023 09:40 AM
    Reason
    not worth it

  7. #7
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Valence View Post
    This hurts to read. Go look up a guide for MNK and SAM before posting such enormities. It doesn't do you any credit, for whatever is even left anyway.
    I pretty much stopped bothering once I read this:

    Quote Originally Posted by Renathras View Post
    Old PLD...lacked consistent self-sustain healing in its rotation
    Holy Spirit/Circle has been providing sustain since expansion launch, and the Confiteor combo has been as well since 6.1, and in both old and new PLD were timed incredibly consistently at around the same points in each rotation respectively. That isn't even counting the regen from Holy Sheltron since we are strictly mentioning rotational sustain. The problem was not with the sustain, PLD fell behind defensively, which is what was remedied in the rework when they Brought bulwark back and made [Holy]Sheltron give a flat damage reduction instead of blocking.

    There still is the issue of button bloat for Paladin though..
    (13)
    Last edited by Zairava; 03-18-2023 at 08:54 PM. Reason: wrong patch listed

  8. #8
    Player
    tearagion's Avatar
    Join Date
    Nov 2020
    Posts
    254
    Character
    Tearagi Eruzure
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Renathras View Post
    xd


    You're insufferable. Just don't respond if you're going to misrepresent, misinterpret, misunderstand, or ignore everything.
    (13)

  9. #9
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by tearagion View Post
    You're insufferable. Just don't respond if you're going to misrepresent, misinterpret, misunderstand, or ignore everything.
    THANK YOU!

    That's how I've felt since you posted this:

    Quote Originally Posted by tearagion View Post
    alright this guy has to be taking the piss at this point
    This:

    Quote Originally Posted by tearagion View Post
    lol
    And this:

    Quote Originally Posted by tearagion View Post
    Quote Originally Posted by Renathras View Post
    tldr
    newSMN is by definition as, or more, disjointed as/than shbSMN and your colossal post doesn't change that.
    .

    The difference being I'm actually trying to make good faith arguments and debate/discuss while you're routinely belittling either me, my posting style, my points, or some combination of the above. I almost posted in that last post "You're insufferable", too, I just refrained from doing so.

    I'm glad you can see HOW ANNOYING IT IS so that MAYBE you'll stop doing it to me. <_<

    You've misrepresented, misinterpreted, misunderstood, or ignored me, my points, and my arguments - and even flaunted that you were doing so. You even did it again with "xd". I know you think you're being cute, but it's rather antagonistic. It's why I use "..." instead of "snip", "clip" or etc because those things tend to set people off, so I only use them if someone's been using them several times in a row to me.

    UNLIKE you, I'm trying NOT to " misrepresent, misinterpret, misunderstand, or ignore" what you're saying. I'm trying to directly confront the bits I think are mistaken and explain WHY I think they are.
    (1)
    Last edited by Renathras; 03-16-2023 at 11:59 AM. Reason: EDIT for length

  10. #10
    Player
    tearagion's Avatar
    Join Date
    Nov 2020
    Posts
    254
    Character
    Tearagi Eruzure
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Renathras View Post
    a
    What exactly is "good faith" about completely misrepresenting someone else's argument, intentionally or no? If you're "not trying to-" then you should work on your reading comprehension.

    Quote Originally Posted by Renathras View Post
    You've misrepresented, misinterpreted, misunderstood, or ignored me, my points, and my arguments
    Where? Ignore perhaps, but I feel as though I've clearly understood your inane arguments in general.
    (12)

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