Yes, but only because the total number of players would get smaller. For example, if you just drive out everyone who can't clear savage, you'll have an exceptionally skilled pool of players.the problem is everyone unsync giving them a easy time and often get carried in. That's why the player base struggles in slightly harder stuff.
if they do them sync I can tell you the quality of player would get better and wouldn't need to make this game this easy.


Laughs awkwardly in Ultimate Mentor players with Savage glamour dead in normal content...
Yeah, skilled is definitely the word I'd use for that.



Clearing an ultimate or getting the mentor certification has nothing to do with whether someone can remember every last detail of the 200+ (normal) duties available via Duty Finder. Or inoculate them from ever making a mistake again. Or prevent their cat from wandering over the keyboard at the wrong time. Etc. Etc.



It's naive to put these people on a pedestal just because they dedicated alot of time to one piece of content, such a toxic way of looking at it too because it paints the picture with the expectations that these people are god gamers who must make no mistakes but the fact is that they make mistakes and learn...Clearing an ultimate or getting the mentor certification has nothing to do with whether someone can remember every last detail of the 200+ (normal) duties available via Duty Finder. Or inoculate them from ever making a mistake again. Or prevent their cat from wandering over the keyboard at the wrong time. Etc. Etc.
Eyestrain thread - https://forum.square-enix.com/ffxiv/threads/501914-Dawntrail-Graphics-Update-Eye-Strain


Hey! As a cat owner, I'll have you know my cat is better at this game than me.Clearing an ultimate or getting the mentor certification has nothing to do with whether someone can remember every last detail of the 200+ (normal) duties available via Duty Finder. Or inoculate them from ever making a mistake again. Or prevent their cat from wandering over the keyboard at the wrong time. Etc. Etc.









Being able to do the dance for a single fight that you spend countless hours on until you can do it in your sleep doesn't mean those players are anything close to good in normal content. I often see Legend titles fall into the hole or die to the AoEs around the hole on the final boss of the latest MSQ dungeon. Or don't get close enough to the wall on the second boss. They also tend to greed a *lot* more and end up making stupid mistakes. And that's perfectly okay, because people who can clear Savage aren't some sort of god gamer that never messes up. We all mess up. Wipes sometimes happen. We pick ourselves up and try again.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



