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  1. #1
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    634
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by ForteNightshade View Post
    That would completely defeat the point of Savage. It's not intended for casual players, or to be cleared without progging. Nevertheless, they didn't "f with the casual game." Normal has always been incredibly easy because it's meant for everyone, be they casual or simply story players who don't want anything with actual bite. I don't like that philosophy, but it's been their approach for a long while now.
    I know I know sorry. The point is they have been very cavalier with the casual game. The vibe I get is that they think they can dumb down the casual game almost completely, in the pursuit of keeping people who really just want to play a solo RPG on 'full' story mode, and we will just keep putting up with it. Showing us none of the same consideration they did the more discerning savage clientele. They homogenize jobs to balance high end, because high end won't tolerate them 'not' fiddling with them. They take it interesting stuff like the bouncing fluffys and replace it with a bridge. They add aoe telegraphs to aurum. They HAVE made alliances easier since HW/SB/ShB.
    When they should be, "oh my god the casuals are getting pissed off. Well we can't have that. No choice but to make it harder. Story super casuals will just have to make do because we can't upset or casual MMO game players"
    Changing dungeons for solo was unacceptable. No excuse. It did not require ground breaking software techniques, they just cheaped out and new we'd put up with it.
    But it's been death by 1,000 cuts and I'm done.
    They wouldn't have to fix everything to get me back. But they would now have to tread on egg shells with me. No more tone deaf F ups like Chaotic. The new relic zones had better be spot on. (If theyve watered it down and made it easy that would be a F up)
    Changing picto to remove it's downtime advantage would be a F
    up.
    They NOW need to not mistep at all.
    And taking little wins here and there to provide some more casual-midcore and make midcore like extremes more ', 'relevant' than 100/50 (whatever) clears for a mount in the future, an unarguably ridorana 2nd boss level raid, these actually quite little things would start to make a difference.
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    Last edited by Gurgeh; 01-05-2025 at 03:30 AM.