It should be yes,

IMO, the game difficulty needs to increase a little more, and the amount of visual effects bloat needs to be toned down significantly. Like, from my perspective I found the game more difficult and engaging in ARR/HW/SB, than what I did in, say, ShB, and EW.. But I bizarrely had more struggles in those expansions just because of the visual bloat.

This is what SE doesn't understand about their game. They say time and time again that they don't want new players to struggle like that, but they would absolutely be fine if we had the earlier difficulties and design back, with the subtle visual effects. I would go on to say that some people would unironically struggle less as well if they put emphasis on having something engaging with something level of resistance and toned down visual effects than what they would if the difficulty and engagement factor were undertuned, whilst visual effects were significantly bloated.