No. I like chilling in the easy content so I can get gear and see the story.
No. I like chilling in the easy content so I can get gear and see the story.
If your answer to people saying they like harder content is "play Savage",
this thread exists
and I can only assume you agree with Yoshida's words and don't care about all the healers that got upset at the implications.
More challenging casual content =\= Savage-level of difficulty.
I mean regardless of how you feel savage IS the more engaging content. Not an excuse for healer kits but yeah.If your answer to people saying they like harder content is "play Savage",
this thread exists
and I can only assume you agree with Yoshida's words and don't care about all the healers that got upset at the implications.
More challenging casual content =\= Savage-level of difficulty.
I think they have done a good job with Savage raids this expansion.
Pandaemonium 1S and 5S are great for learning savage and can be beaten with Party Finder even as first time raider. Theyre just slightly harder than Extreme. Even if you are a casual player if you follow guides you can get both cleared in under 1 month after you get decent enough gear (maybe 10 ilvl than minimum required). Now it's even easier with people having better gears
So difficulties are fine. The step up from normal to extreme is good enough, then from exreme to first floors of savage is also good enough. The problem lies with actually finding people or parties welcoming enough for new raider to at least try Savage. On NA PF is wild. Not necessarily toxic but people tend to have egos in what should be a group objective. One example of this is lying about prog points just so they can clear faster, in reality they slow everyone down. PF should be the door for players to try hard contents as most probably dont have a set play time for statics.
To me, Pharos Sirius in its 2.1 iteration felt "just right" in terms of difficulty.
It was hard enough that you could potentially time out in it (did a few times in the first week or two), but not hard enough that it was nigh impossible with a random DF group. It was also not an MSQ dungeon so I suppose if you didn't want to do it, you could certainly just avoid it.
PGY-3 Family Medicine resident.
Constantly learning.
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OG Pharos Sirius probably has a higher body count than most countries. Would definitely love to see it restored to its former glory and made mandatory in the MSQ. I wish to witness the outpouring of forum rage that will result.
Extra points for that first pull being a really good indicator of how the rest of your run is going to go. Or, you know, just ending the run then and there.
Last edited by Absimiliard; 02-13-2023 at 05:09 PM.
It isnt a stretch at all."Don't lecture others if you can't do completely unrelated content cleanly" is a stretch but I could see the intent.
Im not allowed to ask if they are using addons, those that have these addons dont talk about it for obvious reasons..but in all truth, from now on....that unspoken question will always be there.
Won't it?
Last edited by VelKallor; 02-13-2023 at 06:14 PM.
Lots of healers are happy with their healers. The healer debate is something that has been going on for years and the Dev team is well aware of the requests. The bottom line is the devs don't see it their way. Pretty obvious given they just added a new healer and did nothing to meet the more dps centric crowd.If your answer to people saying they like harder content is "play Savage",
this thread exists
and I can only assume you agree with Yoshida's words and don't care about all the healers that got upset at the implications.
More challenging casual content =\= Savage-level of difficulty.
Relative to making normal content harder we are getting trusts to run most of the msq content. I doubt they will make two versions of that content one for trusts and one for those who want things harder. There is room for more midcore content and they did make Criterion available and one has to wait and see how the new versions of that content are and how they might adjust them based on feedback and content participation.
After all is said and done normal content will remain normal content in my view regardless of those who want things to be harder.
Last edited by LaylaTsarra; 02-13-2023 at 08:16 PM.
Only for the .00000000000000000000000000000000000000000000000000000000000000000000000001% of the player-base that cares what other people are doing. People are going to do what they do. Even if someone is utilizing third-party tools and/or addons, that doesn't affect your gameplay at all. That's a them thing.
Last edited by Absimiliard; 02-13-2023 at 07:16 PM.
Broken record here, but a lot of players complaining about wanting harder normal mode content:
A large chunk of the player base are here because it is being advertised as an easy drop-in/drop-out game that you can socialize with friends online. It's a virtual Disneyland, where you wait in line, go through the dungeon and gawk at the pirates.
A lot of these players are housewives/extremely casual players who would just quit and go back to candy crush if it got hard. They aren't here to be some l33t g4m3r, they are here to hang out with friends and have something to do.
YoshiP has been clear on this several times over- if people want to play harder games, they exist. If you want hard content, that also exists in Savage/Ultimate.
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