Quote Originally Posted by Kazhar View Post
My longtime friend is as casual as it gets and he finds the game hard enough already, so I definitely understand. I don't care for the idea that casual players have to improve, ultimately games should be fun and not everyone finds their fun in the same place. But there are players like me who wish they'd get something a bit more exciting than roulette content as a palette cleanser between raids. It doesn't have to be done at the expanse of casual players, and doesn't always come from a nefarious place (even though I have to admit TC's post does have elitist undertones).
I can respect that for sure. I'm sure if I played a lot more than I do I might start to think "okay, this is a bit easy". As it is, I'm bad enough that the Dead Ends with a trust was pretty hard for me lol, I wiped a bunch on that 2nd(i think it was the 2nd) boss, it was brutal.

I honestly don't know what they can do to appease the more midcore group, you guys are good enough to plow through anything below the hard stuff, but wouldn't want to have the same reward as the normal players for more effort. Actually now that I think about it, mmos always seem to have a weird difficulty gap between 'normal' and 'hard'. ESO is brutal with that. The open world/story is super easy, and then you have trials/vet content that 90% of the casual playerbase won't ever go near because it's just too hard for us scrubs.