I feel like I should clarify?
I don't think that I'm lacking in content at all. I can fully enjoy "easy casual content" just fine. That does not get invalidated at all by me saying "but I prefer the content that's on the harder/challenging side". And saying so in turn doesn't mean I instantly only want to see EX and Savage level of content. Because... let's be honest, that's asinine. What sort of masochist wants that? ^^;
I prefer fights that are like "Oh, okay, so you've come this far, you know these mechanics, let's shake it up a little bit". Nothing too fancy. Take Kefka Normal. The core of the fight is taking mechanics that you've already seen umpteen times by then, and then reverse them. Look markers? Don't look. Don't stand markers? Stand on it.
Argath does this. Truth mask, Liar mask. So too does Ultima with her wind, changing the AoEs and pushing them up a bit. A bit less obvious than Kefka for sure, but that's the same.
It's not like I want this sort of content all the time either. Not to mention how some casual content like normal trials can also get a bit annoying by fight design alone? I know Barbariccia phase 2 is meant to be hectic, but for me it's just chaotic and I don't like it. Especially not as a caster.
If anything, I'd say the game needs more midcore-type content. MORE. Not delete everything else.
On one hand, I don't want dungeons to be so challenging that it bothers newcomers and casual people. Stuff that would impede progression. Even if I did enjoy Shinryu at launch, because I know people have a life outside the game. Some of us do touch grass.
On the other hand... I also don't want Syrcus Tower-levels of boredom either. If that's your prerrogative, great, but mine isn't, and there are pieces of content where I'd prefer to have a more challenging thing.
And that should not mean that I want Savage-level of content. I know what's being said: "You want harder content, you have it". But we rarely do, not to this level. This nice, comfortable level where it's not too easy to the point of falling asleep and actually respects the fact that you've learned the game up to that far. But also not hard enough to the point of frustration and requiring to prog things.
And lastly because I love this point:
Yeah. I have colourblindness. I struggle with direction-based mechanics a lot. Zodiark's spins? Yeah no, my brain did not compute that on Extreme at all, I needed people to guide me. Yes, I make ridiculous efforts to deal with them sometimes (ask me how my clears of Tsukuyomi EX were, the method I have for knowing whether to go in/out left/right was so stupid that other people said that I made it harder than the fight actually was). It doesn't mean I expect people to do these efforts. I shouldn't and I don't. Because I'm not the one to go to people and say "You who are struggling should keep struggling because I find it amusing".
I do not want my sort of difficulty to replace the difficulty we currently have on casual content. And I never said so. But it's true that it's not something expected. It often comes bundled into something that's meant for casuals, but then turns out it ends up not being so. And what happens? People complain. People say it's too hard. People dislike it immensely. People say it's unfair. People go on forums and social media asking for it to be nerfed. And sometimes it does, often to the point of rendering the fight super piddly.
And there needs to be a better balance of that. Of side content that's more "midcore" than just Extremes. Of side content that isn't challenging but on content that's supposed to be for the average player. I don't find that fair.
And what I also don't find fair is that I prefer is being taken as what I feel the game should do. I happen to have a preference for these sorts of contents. I should not be told, however, to go play Savage just because of a preference for midcore content. Because yeah. I can enjoy and I do enjoy the easy content too. I like dungeons, I like Treasure Maps, I am amused by Euphrosyne. It's just not the sort of content that makes me go "Oh hell yeah!". And Savage isn't it either.
I'll just leave it at this bc I know it's going to leave people incensed either way, so... Just know that me being in support of normal content needing an increase in difficulty doesn't mean that there isn't a place for the easy content everyone loves.

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