Quote Originally Posted by Eraden View Post
Once again, since it appears some of you still don't get it, for some people such as myself, we are PHYSICALLY unable to get any better. I know my rotations and the mechanics of many fights. I just am not physically capable of handling MSQs being made harder than they already are.
MSQ can stay casual. A difficulty meter, like what we have for Instance fights would be nice, so players who do want a more challenge can have it in their content experience.

Also, Rolder50 is saying making the content a little harder, not outright saying it should be extreme levels of hard.