Quote Originally Posted by Adeacia View Post
Sounds like people didn't want difficulty then, they just wanted the rewards. Which is pretty typical I've found. People want to brag about doing stuff. They don't care about the actual stuff. Just look at the recent issues about the new ultimate raid.
People want a mix of both. If the rewards are terrible there is no incentive to do it more than once. Fights in this game are very static, so once you've done it once you've experienced everything there is to experience from that fight. If there's no reward incentive, there's no reason to do it a hundred more times as it's just the same content you already did. Why would someone do the same exact criterion dungeon more than a single time for the same exact experience? Even roulette dungeons have incentives in their tome rewards. If there wasn't a tomestone reward, no one would do daily duty roulettes either as they've already done those a hundred thousand times. People did the content, and it died once its main audience cleared it for the first time.

Quote Originally Posted by TomsYoungerBro View Post
If there aren't any rewards for someone to come back, however, it will more than likely be a one and done or a very rare occurrence of a re-clear.
This exactly. There's a reason why Criterion died in a week while Savage is still being cleared in PF. (Whether it should take as long as it does to get things from Savage is a different argument but the point stands regardless)