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  1. #1
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70

    Should series exp only reward points for a win?

    As per title do you think reward on win only would destroy PvP? Or would it foster a more competitive PvP community? Also, would allowing pre-mades ruin CC? Bored at work.
    (0)
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

  2. #2
    Player
    Toukichiful's Avatar
    Join Date
    Mar 2017
    Location
    Limsa
    Posts
    82
    Character
    Kon Kichi
    World
    Ragnarok
    Main Class
    Warrior Lv 100
    True make people actually win a pvp match and not just be afk
    (0)

    Achievement Discord is a collecting community that welcomes anyone who wants to achieve in-game, including hardcore collectors, casual collectors, and anyone trying to collect something specific, such as mounts or minions. This is a place for collectors, to come together on All Data Centers. It's a way to share goals and work together as not every achievement is solo, so getting like-minded people in the Data Centers together can help do that. https://discord.gg/ffxiv-achievement

  3. #3
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    It might make people afk less, but I don't think it would change much in the long run. Premades should be allowed in unranked CC and at the very least they should allow duos in ranked.
    (5)

  4. #4
    Player
    Elfidan's Avatar
    Join Date
    Sep 2013
    Location
    The gates of Hades
    Posts
    764
    Character
    Elfidan Gadfor
    World
    Ultros
    Main Class
    Reaper Lv 100
    No, It's a casual reward to encourage people who don't play pvp to engage. If they are afk report them.

    Premade is a hard question. Will it affect the queue in casual probably, but maybe that's not a bad thing Ya know?
    (1)
    Quote Originally Posted by Commander_Justitia View Post
    Buff Blackmage
    Quote Originally Posted by Nikoto View Post
    If there was a downvote button I'd be pressing it.

  5. #5
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Bobby66 View Post
    As per title do you think reward on win only would destroy PvP? Or would it foster a more competitive PvP community? Also, would allowing pre-mades ruin CC? Bored at work.
    Asking this question shows a complete lack of understanding of why exp is rewarded at all.

    All the rewards of PVP arn't there for the people who like PVP.

    Every single bit of reward, every good thing from it, is there as BAIT.

    People who like PVP like it for the intrinsic rewards of pvp.

    Everything else is bait.

    The bait draws in players who don't like pvp.

    These people are normally bad at pvp.

    This gives people who like pvp easy kills of people who are bad at pvp.

    This gives them even more of a power fantasy and makes PVP even better for the people who like PVP.

    Take away the rewards, it takes away the bait, it takes away the easy kills, and pvp players only have other people of similar skill level to play against. This makes them not get as many wins, and they stop being happy.
    (2)

  6. #6
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    516
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Punishment is too high for most. So taking away the exp for losing will really drive people away from playing entirely. I would avoid going that route, because everyone suffers (see above comment).

    As for premades it has its positive and negatives. I'll give one example of each. If you would add duos to crystal conflict I'm pretty positive that it will bring in more players to play the game regardless of how bad things seems to be. Everyone can enjoy suffering with a partner. The downside to this is that it's will be pretty difficult to near impossible to balance around premades. If you're in a premade you play a totally different game than if you were playing solo. So in some sense by adding premades games will never be fair despite the ratings.
    (0)

  7. #7
    Player RyanCousland's Avatar
    Join Date
    Dec 2020
    Posts
    377
    Character
    Rion Cousland
    World
    Excalibur
    Main Class
    Rogue Lv 90
    Quote Originally Posted by ICountFrom0 View Post
    Asking this question shows a complete lack of understanding of why exp is rewarded at all.

    All the rewards of PVP arn't there for the people who like PVP.

    Every single bit of reward, every good thing from it, is there as BAIT.

    People who like PVP like it for the intrinsic rewards of pvp.

    Everything else is bait.

    The bait draws in players who don't like pvp.

    These people are normally bad at pvp.

    This gives people who like pvp easy kills of people who are bad at pvp.

    This gives them even more of a power fantasy and makes PVP even better for the people who like PVP.

    Take away the rewards, it takes away the bait, it takes away the easy kills, and pvp players only have other people of similar skill level to play against. This makes them not get as many wins, and they stop being happy.
    based on this assertion im probably in the minority where i dont like easy kills, i prefer the challenge, as for the rest i dont think thats the case considering the Garo event saw an explosion of participation in which in order for people to get their mounts they needed to win, and if you look at stat websites the mounts have a relatively high acquisition rate however i do agree about rewards = bait but that can be said about anything
    (0)

  8. #8
    Player
    Llynethil's Avatar
    Join Date
    Feb 2021
    Posts
    266
    Character
    Llynethil Kindle
    World
    Balmung
    Main Class
    Botanist Lv 90
    If you want 5 hour queues, or only be able to get games if you get a discord channel for it and organize people to all queue at a certain hour, then sure take away the exp away for losing.
    (0)

  9. #9
    Player
    sumi__'s Avatar
    Join Date
    Feb 2023
    Location
    Limsa Lomins
    Posts
    3
    Character
    Sumi Div
    World
    Coeurl
    Main Class
    Scholar Lv 100
    I feel taking away the losing exp would drive people away from PvP. And tbh, if there was a third 'version' of CC, so Casual, Ranked, and Teams, which would only let pre-made parties participate, then it would allow PvP teams to come back, people could do it with their friends, and it would be in its own category with its own ranking system to not disturb the current CC versions.
    (0)

  10. #10
    Player
    Kansene's Avatar
    Join Date
    Dec 2021
    Posts
    281
    Character
    Rajeko Thunderbright
    World
    Lich
    Main Class
    Scholar Lv 98
    Not a fan of removing rewards for a losing team, especially not in FL where you often lose due to factors outside your team's control.

    2-person premades in casual CC though, yes please, I want to play with my partner!
    (1)

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