Been playing this game since launch. Do I have content I haven't done? Absolutely. Is it content I got any interest in doing? Absolutely not.
Island Sanctuary -> Did the first part of it before they updated it recently and got zero interest in going back to do more of it. It's just not fun.
New Deep Dungeon -> Tried it a few times, but I got every job I really like already leveled to 90 and anything else I don't have leveled is that way for one reason or another. Crystaline Conflict ended up being a more rewarding and fun leveling system for alt jobs than the Deep Dungeon.
Criterion / Variant dungeons -> I sometimes do one. They exist. I don't know what they are other than another dungeon that has a few cosmetic items linked to it and that is it. Barely played them and probably wont complete them unless I get into some mount collecting mindset again.
What have I done this expansion?
Manderville Relic Weapon
Savage (Only gear progression outside of tomestones)
EX Fights (Mount farming)
Roulette stuff for tomestones
newest 24 mans for the upgrade coins and the armor collecting.
Custom Deliveries
Maps (Sometimes. It's kind of time consuming but an easy way to fund doing savage...)
Beast Tribes (All are done now so I'm not really doing anymore of them. They are kind of grindy and only worth it the first time around or when leveling. Even then, PvP is better for leveling)
Crystaline Conflict (Only the seasons with the rank 25 armor)
90% of my time is getting eaten by savage and map runs and I really don't get the point of making savage so time consuming. I don't see a point in having it other than to trickle a bit of money during content draughts when people would typically unsub, but I'm paying by 3 month segment. I didn't find I saved much because there weren't too many points I would unsub for a month and there are enough things to do outside of savage that they really do not need to rely on groundhog day death fiestas like other games. At least, I'd have reasons to do the other content they are releasing.
And also I'm going to add that endwalker is basically Grind Walker. The three big things to do are PvP, EX mount farming, and Savage / Ultimate. Shadowbringers was "Grind Bringers", but they did a better job integrating less taxing things into a grind than they did on this expansion. Namely, they had a casual grind that people could do for the relic weapons that tapped into alternative content instead of the roulette.
I love Roulette, don't get me wrong, but they stacked sooooooo much on roulette this expansion. We have the crafting mats needing comedy, the relic weapons needing comedy, the items to upgrade crafted gear using comedy, and while that may not sound like a lot, selling comedy for gil to buy tinctures and food is a common way that people who raid keep themselves afloat, and it gets really tedious doing roulette thrice over for relics on top of it all.


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