This should just be removed or put an option to go as a 8 man party. Is there any reason why this timer exists?
This should just be removed or put an option to go as a 8 man party. Is there any reason why this timer exists?
Timer's there in case any random person decides to join your instance, since DRN was designed with 24 people in mind. Had the original timer been left alone and waited for people to fullfil the 24-man requirement, you'd be waiting hours, if not days to get it started with random queue'ing.
Best to start your own PF if you wish to run it. It can be run with less than 24 people, but people need to bring dps essences.
This one is beyond your help. Only sleep can save her now.
Used to take 10 minutes for me to queue sometimes anyway in Shadowbringers.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
Without the 10 minute timer, you'd instead have a 5 HOUR timer as it waited for a full group of 24.
The 10 minutes is a mercy.
But simply nobody does it alone by queuing. A new person getting in has no ray buffs and mostly don't know how to use their essences and stuff, which means they'll just never clear without help. Putting it up on PF and waiting to fill an 8 man party and going in is the most common lately. Also, I have never, ever, for a single instance since EW was released, encountered anyone but the party I queued.
Which means that we are only waiting 10 minutes for absolutely nothing.
Last edited by yTony; 02-10-2023 at 06:37 AM.
Why would I wait 5 hours for a full group if I can fill my 8 people party and easily do the content without having to wait any timer at all?
I do think the timer could be removed for a premade but I suspect they didn't in the hopes of said premade helping out a strangler who is queuing by themselves. On the whole DRN really needs more future-proofing as getting a ShB relic nowadays is an absolute slog.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
Because it's not an 8 person event.
It's a 24 person event.
How long do you think you'd have to wait, on the average day, for 24 people to show up?
In 75 runs so far we have picked up stragglers 3 times. I saw one 9/9 and one 10/10 and those two didn't que as a party of 2.
I've also seen a 24 person alliance form naturally all by itself (after the rush was over) twice within the 10 minute "limit".
Last edited by ICountFrom0; 02-12-2023 at 11:05 PM.
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