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  1. #1
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Babydoll View Post
    They dont have to remove price history but they should remove the current prices people have the item up for. Like how xi ah is...
    No that's mildly retarded.
    Then you need to play a really, really bothersome guessing game of what the price is or pay more than the item is truly worth it. And then in the end you'll just have a third-party player-run system that does price comparison and other market stuff that will amount to, more or less, knowing what the current price is.
    (4)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Seriiously OP, we HAVE an AH system! The only major defect right now is that it's still technically split into three.

    If one area is full, just send it to another. Problem solved. I've not once gotten this error, personally.

    A typical AH has:

    searching
    an index of categories
    Buying from the search list
    price history
    Buyout style purchasing
    timed auction style purchasing (Which I never use in games that have it (FFXI does not have this, either). Who the hell wants to wait to buy something only to maybe not get it?)

    THe current system has:

    Searching
    An index of categories
    Buying from the search list directly, with the option of going to find the retainer to save a few gil on taxes
    Price history
    Buyout style purchasing

    Honestly, the current system even has something the FFXIAH doesn't in its search function. In FFXI you had to sort through a list of categories. In FFXIV, you can just type an item name in.

    The only issue I have with the current system is the history doesn't seperate +1 and materia'd items from the normal ones, which can be a little confusing

    Why do people keep begging for an auction house when we essentially have one already? I realize we can still streamline the current system a bit more, but it works.

    Then you need to play a really, really bothersome guessing game of what the price is or pay more than the item is truly worth it.
    Yes. The price you list should be the price people pay. It shouldn't be possible to game the price history to try to get people to pay more than your actual price. This is what I liked least about FFXI's system.
    (2)
    Last edited by Alhanelem; 06-18-2012 at 05:06 AM.

  3. #3
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Alhanelem View Post
    Why do people keep begging for an auction house when we essentially have one already? I realize we can still streamline the current system a bit more, but it works.
    Yeah sure it works. Are you one of the people keeping your retainer in uldah's wards permanently so that you don't have the "wards full" problem? Them limiting the number of retainers in there is understandable, but the problem wouldn't exist if they scrapped the whole retainer crap and made a regular AH, with retainers being your storage chest.

    Sure there are other wards besides ul'dah, but no one ever buys stuff in there. If it's not in uldah, it's not getting sold, mainly because it's a bother to switch to every mercantile house, wait till the lame servers load the area, then compare prices.

    That is why people keep asking for a proper system. Even if it's not happening before 2.0

    Whatever they are saying, I don't see why it is not possible to have ONE are with THREE search npcs, each connecting to their respective wards. Probably another retarded limitation of the engine that shouldn't have been used for a MMO in the first place.
    (0)
    Last edited by Soukyuu; 06-18-2012 at 05:43 AM.

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  4. #4
    Player
    Petdo's Avatar
    Join Date
    Apr 2011
    Posts
    202
    Character
    Ma Nya
    World
    Tonberry
    Main Class
    Goldsmith Lv 60
    Same old complaint.
    Solution? Just visit every ward and try to call your retainer. There are alway some wards that don't full.
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    19
    i do it all days in excalibur , and for now i had not luck, and i kept only 1 retainer in uldah , i do it for respect to other players, community can fix it, but i have more hopes in solution of devs than in the community.
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Are you one of the people keeping your retainer in uldah's wards permanently so that you don't have the "wards full" problem?
    Nope. in fact, my retainer is out of the wards more often than it's in, because I don't sell things very often.

    I don't see why it is not possible to have ONE are with THREE search npcs
    My understanding is that the merchant houses are a temporary solution and after 2.0 all three cities will be integrated into a single search system.
    (0)
    Last edited by Alhanelem; 06-18-2012 at 06:37 AM.

  7. #7
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Alhanelem View Post
    Nope. in fact, my retainer is out of the wards more often than it's in, because I don't sell things very often.
    That might also be the reason you think the system works and we don't need a "real" AH. It's not the case.

    I tried to put my retainer in wards today. I tried every ward available in Uldamn and every single ward was full.
    Even if they merge the 3 houses, the capacity problem won't magically go away. Retainers shouldn't be "physically" accessible when selling items. That way you can still sell anonymously, but there is no capacity problem.
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  8. #8
    Player
    Rydia's Avatar
    Join Date
    Jun 2012
    Posts
    77
    Character
    Iakothm Escorian
    World
    Excalibur
    Main Class
    Dark Knight Lv 88
    Quote Originally Posted by Soukyuu View Post
    That might also be the reason you think the system works and we don't need a "real" AH. It's not the case.

    I tried to put my retainer in wards today. I tried every ward available in Uldamn and every single ward was full.
    Even if they merge the 3 houses, the capacity problem won't magically go away. Retainers shouldn't be "physically" accessible when selling items. That way you can still sell anonymously, but there is no capacity problem.
    You can pretty much ignore Alhanelem he is always trolling ffxi forums and always his answer to every question is No.
    (0)

  9. #9
    Quote Originally Posted by Soukyuu View Post
    That might also be the reason you think the system works and we don't need a "real" AH. It's not the case.

    I tried to put my retainer in wards today. I tried every ward available in Uldamn and every single ward was full.
    Even if they merge the 3 houses, the capacity problem won't magically go away.
    You have 2 options:

    1. Use another city (you do know theres 2 cities that DOESNT have full wards, yes?)
    2. Understand that they've stated a lot of the restrictions in version 1.x is due to the client and server software.

    I really don't see what a "regular AH" will do or even fix anything because people are stupid with the current setup now, people won't magically become smart about how to use it.

    "It'll set universal prices!"

    Nope, you can see history now, doesn't stop people from undercutting by 10-400k for the fuck of it.

    "I don't have to go to a zone"

    You still have to interact with an NPC.

    "It's a familiar system"

    Wards has a search system and a history, which are the only things that set an AH apart, the kind most people expect. Almost no one is expecting an AH where you have to bid and hope you win. The only way I can see an AH being better is the fact it will show +1 and materia melded gear....

    ...Which they can easily add to the current system just not in version 1.x.
    (0)

  10. #10
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Elexia View Post
    You have 2 options:

    1. Use another city (you do know theres 2 cities that DOESNT have full wards, yes?)
    Yes, I know there are other cities with empty wards. Read my first post in this thread for the reason why they are empty.

    2. Understand that they've stated a lot of the restrictions in version 1.x is due to the client and server software.
    As a customer, I don't care. Software is their job. When they chose the engine, they had to think ahead, which they obviously didn't (or someone overruled them).

    Yes, they will change it in 2.0, but if they keep it a retainer-based system, a merged ward will be limited to X retainers anyway, which will lead to the same problem once again. There are only so many character models you can fit into an area without making it look ridiculous (hint: it already does now), thus them being "full".

    They should have went for an AH right from the start.
    (1)

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