Quote Originally Posted by IDontPetLalas View Post
Hold on a moment, I didn't say "they are the same" regarding their effect, however while you may regard them as "just spells", you may have already forgotten that summoner came extremely close to lose raise when it was reworked and it wasn't a simple or easy to decision to keep it.

Secondly, it could happen that double cast makes it into PVE, I don't see why a variation of it couldn't- that doesn't mean that (a) it has to be a straight copy/paste of the PVP variation or that (b) IF it did, that other changes couldn't happen as well.
That isn't what I said. You compared Swiftcast and Raise, mere spells to Double/Quick Casts which is a trait and more of a playstyle. Swiftcast and Raise aren't playstyles. They don't change the way a class is played. The former is a Caster role ability and the latter isn't because only BLM doesn't have access to it (every other Caster, which Healers are, do).

Second, even if Double Cast affected more than the 3 spells, the effects it currently has don't inspire anything fun to me as an AST main (which was the reason why I mentioned the 3 spells anyway) and the alternative give earlier (which was to enhance the effect of the next spell cast w/e that may be - potency for example) doesn't either. I don't like Double Cast, is my point.