Just gonna rewrite what I wrote in the past with some added tidbits. Trying not to flood too much.
WHM
Aero II
Give back their 18s duration and replaces our current Dia
Aero III
Give back in 21s or 24s duration.
Assize
Made into GCD and given 2 charges.
Tornado
Something that proc after using Assize, with cooldown to prevent ultra dumping
Seraph Strike
An oGCD. Gapclose & shields party around the WHM.
Afflatus Purgation
A GCD. Costs 2 lilies. Damage neutral line AoE with Temperance and AoE regen baked into the action. Replacing Temperance.
And maybe additional lily spender. Maybe a lily themed bravery/faith?
SCH
Miasma I | Miasma III
Given 21s duration and dps increase vs Broil spams.
Miasma II | Miasma IV
Given 15s duration, high MP cost, hardcasted AoE, and 'Virus' effect that reduce target damage dealt the lower target's HP is. Ranging from 3% to 10%.
Bio I to Bio IV
Given 12s duration but made dps neutral vs Broil spams.
Biolysis (separate from Bio line!)
Given 30s duration and dps increase vs Broil spams.
Kaustra/Meltdown
Ruin IV + Iron Jaw with short cooldown, proccing from Energy Siphon.
Shadowflare
Maybe!?
Energy Siphon
Replaces Energy Drain AND Aetherflow to be an AoE damage with damage fall off. Generates fae gauge which will be used to execute other fae abilities.
Eos & Selene
Actually different, please. Also a good time to reintroduce other removed actions like Covenant, Wind, & Silent Dusk but probably with different effect.
Dissipation
Swaps Eos with Selene and vice versa without incurring loss with hefty fae gauge consumption. Gives stacks of aetherflow that can be used to summon seraph later when it reaches 3. Also enhances healing abilities potencies & recovers one stack of Lustrate, Indom, and Excog.
Emergency Tactic
Moved down to lv30 to compensate the loss of Physuck when the SCH learns Adlo (lol not really). At later level gains a trait to reverses the effect of Indomitability and Lustrate into shield effect with slightly lower potencies.
Deployment Tactic
Gains 2 charges and cooldown reduced to 60s. Can be used at enemies to spread miasma (only single target counts), bio, biolysis, and chain stratagem to nearby enemies with damage fall off.
Recitation
Cooldown extended to 120s but each use now also recovers 1 charge of Deployment.
Chain Stratagem
Gains a trait at later level that interacts with SCH's own damage over time, raising the critical chance by 1% for each existing DoT upon application & allows more execution of Kaustra.
I'll stop cause it's now too much >.>
AST
Diurnal & Nocturnal Sects
Gibe them back ty. Neutral can go though. Swapping in battle will incur penalty for short period of time. I'm also hoping these will also affect how Fall Malefic, Combust, and Gravity behaves somehow. But fingers crossed.
Celestial Opposition
Same but with added additional AoE stun, and swaps current sect with the one on reserve without incurring penalty.
Time Dilation
People keep telling this was a nice utility to have & honestly after reading the old tooltip, it sounds promising. Maybe it requires some adjustment to be added back.
And other fun, awesome AST $h!ts that people keep clamoring for.
Can't think anything else for now I'll add more into my rambling doc zzzz idk I'm dumb