The sad part about this is, they are probably already deciding where else to invest... Probably anywhere that isn't this game.
To be clear... I don't think Forspoken is good, and people can meme on it all day long, but to be honest Dawntrail is just as bad.
You don't get As just for putting in your best. Results matter.I think you may underestimate how much they were actually pushing themselves to meet the 24 month timeframe as well, and the intent of it taking longer is to increase breaks, reduce burnout, and increase producitvity and consider the health of employees. This was likely also the case for major patches due to them having a wider variety of content types than they used to.
I remember they said how meeting one of the deadlines was going to be really tough and I think it must have been prior to Shadowbringers they said that, but they were going to do it anyway and crunch hard to keep it in summer. Then they flat out couldn't with Endwalker due to delayed contracts, remote working issues, etc. No doubt it was comfortable having more time so they seemed to stick with it.
So if they released it in November, that would be about 6 months after 7.5, similar to their previous timeframe of 5 months afer the .5 patch.
I don't blame the devs though. It's a management problem. Their workflow is obviously just pure garbage. They literally still use Excel for everything.

Took a look at a gameplay video of Forspoken.
Gotta say, looks generic & boring AF.

A happy family between a viera, a goddess and a child
"no new cosmetics would be added to the shop" say that to the several gachas that pumped out broken banners and skins right before eos
Midcore is when you take a look at an Ultimate, nod along sagely to a guide and decide to do it when you get 12 months of uninterrupted vacation, which is to say: never.

A happy family between a viera, a goddess and a child
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