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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,457
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by CKNovel View Post
    Shadowbringer ended.
    We all know the memes but ShB was by far the best expansion in terms of story and content.

    People are tired of eating the same slop and somehow got even less of it:
    Ranged just existing for the 1% role.
    Healers being boring to play.
    SMN got dumbed, MCH&DRK didn't had meaningfull change despite their rework being "A base to expand upon".
    EW had poor battle content either casual dungeons&maps or savage&ultimate, only repetitive Extreme and Deep dungeon in-between.
    Relics were just given, no work to earn them just take the weapon.
    And one that didn't get much praise as the other ones. Understandably so because EO looks like an afterthought in every aspect: The protomanders didn't offer much innovation, the common enemies offering very little threat other than not get hit by their aoes, the Demiclones feeling a bit flat compared to how good the HoH magicite is. The worse aspect for me is the story being once again centered around the Allagan Empire and the Crystal Tower. If they really wanted a DD themed after high tech, why not an abandoned Garlean underground facility? They even have the perfect cue for it: explore the origins of the Black Rose, which was a shame of a plot device that got completely resolved off screen.

    Also as a Phys Ranged enthusiast, I really agree. The role is somehow even more problematic than healers. It's just there... nothing special about it, and even that extra mit gets obsolete as people gear up.
    (1)

  2. #2
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,344
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Raikai View Post
    And one that didn't get much praise as the other ones. Understandably so because EO looks like an afterthought in every aspect: The protomanders didn't offer much innovation, the common enemies offering very little threat other than not get hit by their aoes, the Demiclones feeling a bit flat compared to how good the HoH magicite is. The worse aspect for me is the story being once again centered around the Allagan Empire and the Crystal Tower. If they really wanted a DD themed after high tech, why not an abandoned Garlean underground facility? They even have the perfect cue for it: explore the origins of the Black Rose, which was a shame of a plot device that got completely resolved off screen.

    Also as a Phys Ranged enthusiast, I really agree. The role is somehow even more problematic than healers. It's just there... nothing special about it, and even that extra mit gets obsolete as people gear up.
    Orthos is the best illustration of the battle design shift the game has gone through when compared to PotD and HoH. It's all about AoEs and DDR once more.

    I don't fully agree with the post you quoted. Stating that ShB was the best expansion in terms of content while making a list of all the complaints players have (rphys 1% role, boring healers, etc) that ShB specifically brought sounds very dissonant in my mind. But I definitely agree with the problems either way, and that rphys is just a role remnant of an older era that's designed for older types of content: it just doesn't mesh well with the current uptime based design, and feels like a quarantine role for players that never were on board with ShB meta changes.
    (1)