Because they have probably over-tuned a savage boss before, but top players were able to overcome it because they could align their buffs when they weren't designed to be aligned, and get more damage out of it. Now they design it with alignment in mind so if it's over-tuned it's more of a problem for the first week players.
I doubted this, so I checked the maintenances after other ultimates and... one, two, three, four examples.How was it for the first time EVER they had to fix a bug (in an ultimate)
The second one was a known issue "wherein the description of the status effect Viscous Aetheroplasm in the high-end duty The Weapon's Refrain (Ultimate) is inaccurate."
The third one included fixes for "Titan would stop casting Granite Impact under certain conditions" and "Fetters status could not be removed under certain circumstances when battling Titan" in Weapon's Refrain (Ultimate).
This has been reported as a bug and they put it in the "Working as Intended" category.Was hitting the buffcap intentional?
This was part of their attempts to make players produce less of a burden on the servers, which could allow them to increase the amount of people who can play on servers and you know why they are doing that after the congestion around EW. They obviously didn't expect it to backfire, but they can't easily test how changes like this will perform with hundreds of thousands of real people so there are always risks with these sort of changes.The 6.3 patch screwed something up with the servers which is not "This shit happens all the time" kind of BS.
"With the above two issues, there may be an issue with the measures introduced with Patch 6.3 that were supposed to reduce the burden on the servers"
When I was going through all the maintenances after ultimates, I noticed there was weekly maintenance for a few months after them sometimes. It happens sometimes.The 6.3 patch broke a huge variety of things they've been trying to fix in emergency maintenances and there is still much more to go.
They told us they were going to make some graphics changes sooner, because it would be too much of a risk to test it all at once when releasing an expansion is a risk of its own that once brought the famous "Raubahn Savage". You can test one of these changes already called "dynamic resolution" but it warns you it is the beta version.



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