While this thread is a troll post, there is some validity to the claim being made. As someone already mentioned in this thread, the length between patch 6.2 to 6.3 was 20 weeks (140 days) which is roughly a little more than 4.5 months time. There was also the announcement of an increase of patch length to about every 4 months early in endwalker. I do think this factor does contribute to some of the reasons for burnout amongst the community, and while this hasn't attributed to any real player loss yet, it very well could as time moves forward. Only time will tell.

IIRC, the change to the patch cycle's length wasn't to add more content but instead the delay was needed to continue producing the current amount of content. This means what we were originally given every 3.5 months or so, we are now given every 4 - 4.5 months. With this now happening for 2-3 patches, it is starting to slowly show the side effects. I found it rather interesting the timing certain creators were making videos about being burnt out of the game. In the original patch cycle, they would've had the live letter leading up to the patch in a couple weeks in that timeframe. In the new cycle at that point, there was nothing. The second part of the live letter was still weeks out.

The supposed formula that worked has changed with endwalker. IMO arguments that pertain to the historical success of this model don't necessarily apply because they did change the formula with this expansion. We'll just have to see how things feel from patch to patch. We also don't know how the development of FFXVI impacts us and what may change (for the better or worse) once that is complete and released.