

There will never be enough content to satisfy you.I also was very disappointed, that the 'new Gold Saucer content' they announced a year ago for 6.3, is just a another jumping puzzle. That's nice, but not really 'new' content. It's another version of already existing content.
For me it feels like that it gets less and less. And it seems like that 7.0 is going to be very late, too. The 2-year cycle would be in December 2023. But the Japanese Fan Festival is in January 2024. I don't think that they release 7.0 before they had the Fan Festival in their own country.
For new players, there is really a lot to do. But for the people who play it for a while it gets more and more boring. There is nothing to do. And not everyone wants to farm something time-consuming just because there is a lack of new content.
FF14 is their moneymaker. I really wonder why SE treats it so bad in the last time. As someone said before: Playerbase won't wait forever. <ò.ó>
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Only a halfwit would look at this image and think it's a valid and well thought argument. Consciously stretching content solves absolutely NOTHING. There's only so much you can do inside a dungeon, for example. Looking at nooks and crannies of some lifeless open world to "smell the flowers" would only have me question your sanity. It's especially idiotic if you're not a new player, which is why they hold people hostage with their garbage house system.
So, if there was a house for everybody and everybody had a house, what would you do in game that would keep you continuously subscribed? I had a house in Wildstar. Gone. I had several residences in Rift. Stopped playing that years ago. The houses there aren't enough to pull me back to the game. Housing in most games is "meh. nice to know I can do it, but I'm not playing that metagame right now". I have apartments (multiple alts) in this game, and visit them, oh, once every month or so. Having them is nice, but it doesn't make me want to subscribe every month.
If you resubscribed every patch cycle, would you spend a lot of time working on your house? Or would you just, you know, choose to stop playing for two or three years and come back to figure out just how much things have changed in the housing department for this game?
Demolition is the great Deception as far as "things to do in game that make me stay subscribed".


Only a halfwit would look at this image and think it's a valid and well thought argument. Consciously stretching content solves absolutely NOTHING. There's only so much you can do inside a dungeon, for example. Looking at nooks and crannies of some lifeless open world to "smell the flowers" would only have me question your sanity. It's especially idiotic if you're not a new player, which is why they hold people hostage with their garbage house system.![]()
the house system argument only works if you actually ARE a house owner, which sadly a good portion of this community does not have to worry with the timer being a thing.Only a halfwit would look at this image and think it's a valid and well thought argument. Consciously stretching content solves absolutely NOTHING. There's only so much you can do inside a dungeon, for example. Looking at nooks and crannies of some lifeless open world to "smell the flowers" would only have me question your sanity. It's especially idiotic if you're not a new player, which is why they hold people hostage with their garbage house system.
Not much point to smelling the flowers if there are no flowers to smell.Only a halfwit would look at this image and think it's a valid and well thought argument. Consciously stretching content solves absolutely NOTHING. There's only so much you can do inside a dungeon, for example. Looking at nooks and crannies of some lifeless open world to "smell the flowers" would only have me question your sanity. It's especially idiotic if you're not a new player, which is why they hold people hostage with their garbage house system.
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