yet despite more patch time have bugs with the Omega Ultimate XD. Seems like the more time they add the more bugs happen
Many "gamers" are adults with a job, often a family, and kids, and don't have the time nor interest to invest a lot of time into a video game. That's one of the reasons why the game is getting full solo support as well. Some are crafting and pentamelding their Indagators sets (which takes around 10 000 years) while some show the middle popoto to it and will just get the scrip set at 6.4 that will work similarly (yet slightly weaker) at a fraction of the time needed to acquire. Not to mention "plot watchers" that show up for expansion launch and then some major patches and after that, they are gone. Thus as in any game, the number of people at the very top will be small while the number of people close to the bottom will be the highest and so it's not really feasible to constantly dump more hardcore content for 24/7 players while most of your player base (income sources) is slotted way lower.
Last edited by sharknado; 02-06-2023 at 03:01 AM.
I don't understand how casual players should be an excuse for making stuff like savage last for 8 months (even and odd patch). No one stops them doing more content for casual players aswell.Many "gamers" are adults with a job, often a family, and kids, and don't have the time nor interest to invest a lot of time into a video game. That's one of the reasons why the game is getting full solo support as well. Some are crafting and pentamelding their Indagators sets (which takes around 10 000 years) while some show the middle popoto to it and will just get the scrip set at 6.4 that will work similarly (yet slightly weaker) at a fraction of the time needed to acquire. Not to mention "plot watchers" that show up for expansion launch and then some major patches and after that, they are gone.
Game has outdated patch cycle but w/e se white knights will defend anything.
If the game isn't centered around hardcore players then there are very few players that would play this content while it has a cost attached to it. They have a finite amount of resources and knowing Square Enix they constantly want to make some new weird game, NFTs, and whatnot which is pulling parts of the FF14 profits to that as well.
It's not perfect but that's all they have to offer. I quit early 6.1 and now came back and when I saw the DoL/DoH gear mats tree I'm questioning if I should even bother with this boring time sink or just level some alt jobs for fun and GTFO to another game until maybe 7.0. Single player offline games are getting superior by the day![]()
I remember when Dungeons dropped from 3 to 2 per patch.
And then 2 on even patches, and 1 on odd patches.
And then just 1 per patch.
Meanwhile, the amount of "dungeon-like" content, has... er... not really increased in proportion.
I also remember when new Jobs actually had their old weapon-skin styles filled out, for the sake of providing a complete product to the player.
And when we were somehow able to have both an Exploratory Zone series, and a Deep Dungeon, in the same expansion.
And when new Legatuses actually got custom armors made for them, rather than just throwing together some Bozja gear.
And...
...yeah, FFXIV keeps slowly cutting more and more corners. Or at least, redirecting its resources into more and more places that I don't notice, and I am not interested in.
I'm still pretty happy with the quality of what does get produced (give-or-take an example, depending)... but I do feel like the game inexplicably begins to cut more and more corners, and go budget-mode on more and more resource allocations, even as it ostensibly gains a larger team, larger playerbase, and higher income.
I'm a white knight because I defend a system that BENEFITS how my life is right now? Sorry junior not everyone has 12 hours a day to game on XIV. My God that term is as worthless as radioactive dirt now. You can be labeled a white knight for ANYTHING lmao
If we ended around like 5-6 months (if we exclude the gap likely between 6.5 and 7.0 which those end patches to expansion carry the largest gap) then I would start to have issues, yes I would like more reasons to play my fav game but then it has also provided me the opportunity to play many bits of my backlog or other new games and still feeling up to date with FF14 with even 1 class. There are many ways I hope they expand on the existing content pool and bring some much-needed longevity but as it stands now I am ok with it. People saying about DoA content and declining story are your opinion, everyone's is different and sadly the game has probably a bigger chunk of casual to mid-tier players that the game caters much better to and can grow off of then the hardcore or overly committed. Only time will tell I suppose!
Also seeing Skiros is sort of nostalgic in a way...granted complains way too much but is far more reasonable and tolerable then Aveyond haha...unless they are the same person DUN DUN DUUUUUN.
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