To funnyI was doing that a lot when I first started playing as well.
Since they over complicate city traveling in this game, I had to force myself to get used to it.
Last edited by Mr_Happy; 02-05-2023 at 08:36 AM.
Mayhap if you had the broad perspective I do from playing many other games apart from this one you would see in comparison that this game does overcomplicate city travel.
Having no mounts, having to watch/wait for a cooldown on sprit, having to teleport to the main hub before teleporting to mini crystals adds and extra step that is un-needed.
Basically the game could be better and I am here working on it so that we all may have a better QOL on this game like I have experienced in other games.
Lost Ark was my most recent and they made travelling around feel soooo good except when sailing on boats.




I actually have played other games and mmo's a lot in my life.Mayhap if you had the broad perspective I do from playing many other games apart from this one you would see in comparison that this game does overcomplicate city travel.
Having no mounts, having to watch/wait for a cooldown on sprit, having to teleport to the main hub before teleporting to mini crystals adds and extra step that is un-needed.
Basically the game could be better and I am here working on it so that we all may have a better QOL on this game like I have experienced in other games.
Lost Ark was my most recent and they made travelling around feel soooo good except when sailing on boats.
I found that the games with instant travel such as you are looking for, are usually very light on any kind of personal investment, why enjoy the scenery or environment when you can instant travel everywhere and never have to walk.
not having the ability to mount is hardly ruinous in town.
I get the feeling that your idea of QoL improvements are as little interaction with the environment as possible and you play like your house is on fire and you have the desire to rush through things as fast as you can. for me, there is no quality in that life.
so, not everyone is going to agree with your need for speed, just to throw your "mayhap if you had the broad perspective" that not everyone... plays like you do, you would see that the game doesnt over complicate city travel ^^
Saving a few seconds every time you travel inside a city is hardly rushing through the game lmao. We are talking specifically about improving city travel by just a little bit. The rest of the game is unaffected.I actually have played other games and mmo's a lot in my life.
I found that the games with instant travel such as you are looking for, are usually very light on any kind of personal investment, why enjoy the scenery or environment when you can instant travel everywhere and never have to walk.
not having the ability to mount is hardly ruinous in town.
I get the feeling that your idea of QoL improvements are as little interaction with the environment as possible and you play like your house is on fire and you have the desire to rush through things as fast as you can. for me, there is no quality in that life.
so, not everyone is going to agree with your need for speed, just to throw your "mayhap if you had the broad perspective" that not everyone... plays like you do, you would see that the game doesnt over complicate city travel ^^
There is no rushing this game at all anyways. Even if you skipped all cutscenes (one of the worst type of rushing) it would still take you a substantial amount of time to complete the MSQ.
The awesome thing about making city travel more streamlined is that you still have the option to walk around slowly and experience the city at your own pace. No one is stopping you from paying the game how you like.




I would prefer any development time be spent making ACTUAL QoL improvements.
shaving off a "few seconds" is hardly a worthwhile use of their time.
Converting sprint to a PVP like toggle in cities would be an extremely easy fix.
Also changing city teleporting so you can open your map and teleport to any crystal directly would not be very challenging to implement.
When formulating QOL changes for a game you have to find easy ways for your suggestions to be implemented or indeed it would take away from development in other areas.
Using a system that is already in place in a different area of the game achieves this goal.
Last edited by Mr_Happy; 02-06-2023 at 09:27 AM.


" the broad perspective I do from playing many other games" lol
The fact that you keep saying you have to teleport to the main hub shows your lack of experience in this game.
You're really waiting for sprint to come off of cool down?
How many more failed threads will you make demanding the game change for you?
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I was doing that a lot when I first started playing as well.
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