Quote Originally Posted by Mr_Happy View Post
***Reserved for Edits ***

Please reply to this thread with which fix you would like to see implemented!

Options to fix this problem thus far.

#1 Implement a zero cooldown sprint, a perma sprint or a sprint buff as soon as you enter a city that does not allow mounts.

#2 Add collision detection around important in game assets such as quest giving NPCs and retainer bells. Allowing players to stand on top of important assets allows for griefing in not only cities but the world as a whole.
NPCs with collision are almost never going to happen, considering how many quetlines have NPCs that disappear after giving a quest, or appear in multiple places throughout the quest and all that. Unless only NPCs that literally never move are given collision, but that would just be a weird inconsistency.

As for sprint being a toggle or 0 cooldown in cities, while a cool solution, I'd honestly prefer better aethernet systems to that. Ul'dah is probably the best one in that regard and all other have glaring flaws in one spot or another.