



So what? You have some jobs that are harder to play and have higher highs but lower lows. Others are easier and are more consistent across the community. That's literally the ABCs of class systems.By changing other jobs to have less positionals but keeping MNK as heavily-reliant on positionals, they'd have to provide balance due to the more difficult gameplay. If that's more DPS, then other jobs would probably demand positionals back. When it comes to balance, DPS is king. BLM seems to always be at the top DPS-wise due to the difficult nature of maintaining uptime while doing mechanics. If they got rid of cast times entirely, should BLM still be at the top? Then they'd just be a MCH essentially.
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