It doesn't make sense to me that MNK wasn't allowed to keep its positional-heavy gameplay. There are a lot of people who don't like positionals, but there are also a lot of people who do. One of the beauties of FFXIV's job system is choice, so why isn't 1 melee job allowed to be positional-heavy for the players that enjoy that? We should have 1 positional-focused melee job, namely MNK, 2 that have light positional elements, similar to what we have now, and the other 2 have no positionals at all. You can then either remove True North as a role action since not every melee needs it and reintroduce that aspect as specific tools for the ones that do, or just leave it as is and people who play the two without positionals don't need it on their hotbars like how BLM ignores Lucid Dreaming.