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Thread: Positionals..

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  1. #1
    Player
    RyuuZero's Avatar
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    May 2014
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    Ul'dah
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    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100

    Positionals..

    True North!

    but on a bit more serious note what's the point of Positionals anymore?
    Everytime I need to hit a certain Positional I press True North to back it up, from my point of view it's unnecessary risk taking for a bit more damage to make a difference?

    SE also removed Positionals from MNK which puzzles me in all honesty since Positionals were kind of the Monks thing, yet True Strike and Twin Snakes do not have positionals anymore.. huh

    + remember when Aeolian Edge had no positional? they just added a Positional Requirement in order to nerf it and Sneak Attack got removed also.

    if Positionals would get removed True North would be removed aswell and one more button may bite the dust.. but True North nullifies Positionals anyway so what the point?
    (1)

  2. #2
    Player
    Alenonimo's Avatar
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    Sep 2018
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    Character
    Lilita Anklebiter
    World
    Behemoth
    Main Class
    White Mage Lv 90
    I think positionals are bothersome, which is why I don't really play DPS.



    But maybe that was their intention? To make me play more tank and healer?


    I'm onto you guys... ಠ_ಠ
    (4)

  3. #3
    Player
    RyuuZero's Avatar
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    Character
    Ryu Kusanagi
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    Cerberus
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    Samurai Lv 100
    well magic and ranged dps also have no positionals^^
    (1)

  4. #4
    Player
    undull1's Avatar
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    Aug 2021
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    100
    Character
    Momori Mori
    World
    Twintania
    Main Class
    Red Mage Lv 91
    Old jank mechanic, can't be removed sooner IMO.

    Failing that at least improve them to give actual feedback like a noise or vibration to signify you've hit it correctly. As is they add nothing to make the game more fun.
    (4)

  5. #5
    Player
    Arohk's Avatar
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    Jul 2019
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    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by undull1 View Post

    Failing that at least improve them to give actual feedback like a noise or vibration to signify you've hit it correctly.
    It sound different when you land a positional correctly, the attack sound is a bit louder. There is technology to change the color of the combat text when you land a positional attack too.
    (2)

  6. #6
    Player
    Eisi's Avatar
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    Feb 2021
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    572
    Character
    Eiserne Sternschnuppe
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by Arohk View Post
    It sound different when you land a positional correctly, the attack sound is a bit louder.
    Is there proof of that? I just tested it and properly comboed positional attacks sound exactly the same to me, whether you hit or miss the correct position. And also look exactly the same by the way.
    (1)

  7. #7
    Player
    Arohk's Avatar
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    Jul 2019
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    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Eisi View Post
    Is there proof of that? I just tested it and properly comboed positional attacks sound exactly the same to me, whether you hit or miss the correct position. And also look exactly the same by the way.
    It is a very subtle difference , but you can hear it.
    (0)

  8. #8
    Player
    Payadopa's Avatar
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    Mar 2011
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    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by RyuuZero View Post
    well magic and ranged dps also have no positionals^^
    This. You have options. The bar can be on the floor and some players will still stumble over it.
    (6)

  9. #9
    Player Ransu's Avatar
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    May 2014
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    Leaving my SAM in Kugane
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    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Honestly, I'm pretty indifferent to positionals. I wouldn't really complain if they got removed in the next expansion, but I'd also be fine if they stayed.
    (2)

  10. #10
    Player
    dspguy's Avatar
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    Aug 2013
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    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    They'd probably have to rethink a lot of jobs if they got rid of positionals. There is a penalty for ranged physical DPS in the damage department. They don't worry about positionals and can do damage anywhere, so they can preposition for certain mechanics. Casters have a bit of a bonus to their damage since they have to be a turret and be clever and time the usage of abilities like Triplecast to move while keeping the uptime.

    Removing positionals would pretty much take away half of the "difficulty" of playing a melee DPS. Then it would be about using your gap closers, etc to overcome the boss moving or getting out of the poop. In order to achieve balance, SE would have to put BLM at the top and move all the physical ranged to be almost on par with melee. I guess it could happen.
    (1)

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