asking a player what they want in a game is the same as asking a starving kid what he wants to eat while walking down the aisles of a grocery store.
asking a player what they want in a game is the same as asking a starving kid what he wants to eat while walking down the aisles of a grocery store.
Last edited by Giit; 06-16-2012 at 04:19 PM. Reason: added an "a" to isles, aisles. thanks for pointing it out.
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