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  1. #31
    Player
    Modoru's Avatar
    Join Date
    Jun 2012
    Posts
    29
    Character
    Modoru D'kkoru
    World
    Hyperion
    Main Class
    Pugilist Lv 19
    Aisles, but yeah, I guess.
    (0)
    Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer pellentesque leo eget ante egestas nec vulputate lectus aliquam. Ut turpis mi, placerat quis gravida vitae, molestie vitae nunc. Phasellus eget lacus in diam luctus ullamcorper sed eget justo. Integer eu augue sit amet purus malesuada dapibus vitae nec odio. Aliquam ut malesuada nulla. Sed velit augue, suscipit quis dignissim quis, suscipit non elit. Praesent dictum nibh quis neque fringilla blandit. Donec in felis nec dolor pharetra pharetra.

  2. #32
    Player
    Shura's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Shura Raizen
    World
    Balmung
    Main Class
    Archer Lv 80
    Quote Originally Posted by Silvano View Post
    that doesn't mean we're going to forget about our current version players. We're going to listen to the voices of the players, look at the forums, adjust drop rates to reduce as much stress as possible for the players so they can experience this grand finale, the Seventh Umbral Era story, that ushers in 2.0."

    So yes, they're aware you (being the ones who made 51432 threads on the same topic) hate RNG and they're going to change it. Honestly though, anything with a leveling system could be "Skinner Box'd". But yeah, I figured this was a complaint thread on the RNG stuff in the game so ^^b
    And here we are, 51432 threads later and still no official reply to the players in regards to the stupid RNG system. The only one we got was something like they have more ways to obtain gear in 2.0 which actually answers nothing in terms of the current loot system issue. Whats the point telling the interviewers "We're going to listen to the voices of the players" when in reality they have no answer for the 51432 players who started a thread on the topic so far. Current loot system and RNG sucks, no one likes it, its stressing out the players, it makes content hard to enjoy and more and more stressed out ppl are starting a new threads everyday or the give up and play something else. How long before they "adjust drop rates to reduce as much stress as possible for the players so they can experience this grand finale, the Seventh Umbral Era story, that ushers in 2.0." so far its all talk and no action. Rather have Yoshida tell us players who made 51432 threads he is gonna "adjust drop rates to reduce as much stress as possible" instead of telling some random interviewer who probably doesn't even play.
    (1)

  3. #33
    Player
    Chopin's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    43
    Character
    Frederic Chopin
    World
    Balmung
    Main Class
    Arcanist Lv 90
    (0)

  4. #34
    Player
    Silvano's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    227
    Character
    Silvano Conri
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Shura View Post
    And here we are, 51432 threads later and still no official reply to the players in regards to the stupid RNG system. The only one we got was something like they have more ways to obtain gear in 2.0 which actually answers nothing in terms of the current loot system issue. Whats the point telling the interviewers "We're going to listen to the voices of the players" when in reality they have no answer for the 51432 players who started a thread on the topic so far. Current loot system and RNG sucks, no one likes it, its stressing out the players, it makes content hard to enjoy and more and more stressed out ppl are starting a new threads everyday or the give up and play something else. How long before they "adjust drop rates to reduce as much stress as possible for the players so they can experience this grand finale, the Seventh Umbral Era story, that ushers in 2.0." so far its all talk and no action. Rather have Yoshida tell us players who made 51432 threads he is gonna "adjust drop rates to reduce as much stress as possible" instead of telling some random interviewer who probably doesn't even play.
    Except that part where they talked about using a token system that you cut out...starting to sound like tv news stations :3
    (1)

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