I can still recall the first time I was animation locked by my AST LB. Now that was an interesting way to make some (unwanted) friends.
Gunbreaker is sadly horribly designed, its cool from a fluff perspective but its garbo in actual game. Having your mit locked behind a junction as well as your dps being neutered when you are not in a certain junction feels terrible. Best thing they can do is make Nebula baseline at a slightly reduced effectiveness and instead give Heart of Corundum as the tank junction ability.
Junction just needs to be basically stances on a CD and it immediately fixes GNB problems.Gunbreaker is sadly horribly designed, its cool from a fluff perspective but its garbo in actual game. Having your mit locked behind a junction as well as your dps being neutered when you are not in a certain junction feels terrible. Best thing they can do is make Nebula baseline at a slightly reduced effectiveness and instead give Heart of Corundum as the tank junction ability.
sounds like a skill issue.
You're welcome to come duel men if you want to find out. I get the feeling you won't though lmao.
I don't disagree that GNB could benefit from easier stance changes and whatnot, but people are selling it very short for the simple reason that they see the glass half empty: they see that a stance doesn't let them access to something, and another stance removes them another thing, and suddenly they feel that it makes the job underwhelming. Can't exactly have your cake and eat it.
Get rid of the healing junction and make gnb work like Tyr from Smite, toggleable stance with a little cooldown that changes what you skill does like how in tank stance Tyr just dashes through people, but in damage stance anyone he dashes into gets pulled along for the ride.
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