I think I've misconstrued my main purpose of this post, my main complaint was that many classes have little to no survivability in PVP (not just duels) I was hoping to acknowledge this and maybe be heard by many. Some classes while balanced damage wise have many more options to keep themselves alive for longer periods of time, scoring them more kills and less deaths In PVP, which normally can help turn the tide of a match. If all classes had some way to keep themselves alive without heavily relying on the "Recuperate" ability I feel PVP in a whole would be much more enjoyable as it wouldn't be a race to see how quickly you can deplete the other person's MP but strategize while fighting in order to try and counter whatever move the other person may be using, whether that be some sort of lifesteal for a limited amount of time, a shield that absorbs damage, or anything of that caliber. I apologize for any confusion made by my post!